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| author | iwubcode <iwubcode@users.noreply.github.com> | 2023-07-02 13:35:05 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2023-07-02 13:45:09 -0500 |
| commit | 0539bb4a3ea4afed58c2a43a98c51baea760815d (patch) | |
| tree | f0b01fcaa944b40e467411fc5d0ed5fe5c22d065 /Source/Core/VideoCommon/TextureCacheBase.h | |
| parent | 6d7bf60071446e3ed0fc8fa77e1149ccb73d85b9 (diff) | |
VideoCommon: call into graphics mods create texture callback, providing additional asset dependencies that trigger the texture to be reloaded
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.h')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h index db5e11ea29..65b0d2b469 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.h +++ b/Source/Core/VideoCommon/TextureCacheBase.h @@ -168,6 +168,7 @@ struct TCacheEntry std::string texture_info_name = ""; std::vector<VideoCommon::CachedAsset<VideoCommon::GameTextureAsset>> linked_game_texture_assets; + std::vector<VideoCommon::CachedAsset<VideoCommon::CustomAsset>> linked_asset_dependencies; explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex, std::unique_ptr<AbstractFramebuffer> fb); |
