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Core
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VideoCommon
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TextureCacheBase.h
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Commit message (
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Author
2026-03-26
VideoCommon: optionally apply materials to EFBs
iwubcode
2026-01-18
VideoCommon: Defer creating TextureInfo
JosJuice
2025-11-06
Common: Remove the string parameters from the HookableEvent interface.
Jordan Woyak
2025-11-02
Common: Make HookableEvent use non-static data.
Jordan Woyak
2025-06-06
VideoCommon: use CustomResourceManager in the texture cache and hook up to ou...
iwubcode
2024-10-10
C++20: Synthesize `operator!=` From `operator==`
mitaclaw
2024-06-01
VideoCommon: pull texture sampler out of texture cache so that it can be used...
iwubcode
2024-03-21
VideoCommon: Scan texture dumping directory + subdirectories to not re-dump e...
Jordan Woyak
2024-01-31
VideoCommon/Statistics: Remove global system accessor from s_after_frame_event
Lioncash
2023-12-09
VideoCommon: prevent a potential custom texture crash that can occur when a s...
iwubcode
2023-11-26
VideoCommon: move texture dump function out of texture cache to its own free ...
iwubcode
2023-10-10
VideoCommon: instead of using 'CustomTextureData' directly, use 'TextureData'...
iwubcode
2023-09-21
fmt 10.0.0-10.1.1 compile fixes
get
2023-09-01
TextureCacheBase: Add m_ prefix to member variables
Dentomologist
2023-07-19
VideoCommon: skip the texture dump if the texture is using a custom texture, ...
iwubcode
2023-07-02
VideoCommon: call into graphics mods create texture callback, providing addit...
iwubcode
2023-07-02
VideoCommon: add support for allowing a TextureCache entry to be associated w...
iwubcode
2023-06-20
VideoCommon: move cached texture asset to 'CustomAsset' common code
iwubcode
2023-06-07
InputCommon / VideoCommon: remove dynamic input reloading the texture cache, ...
iwubcode
2023-06-07
VideoCommon: introduce linked assets in TCacheEntry, allowing for assets to b...
iwubcode
2023-06-05
Core / VideoCommon: update HiresTexture to use CustomAssetLoader
iwubcode
2023-04-08
VideoCommon: refactor GetTexture into a separate function for creation, separ...
iwubcode
2023-02-09
TextureCacheBase: Remove unused bitset include
Pokechu22
2023-02-09
Apply suggestions from code review
Scott Mansell
2023-01-31
Split out everying remaining from Swap
Scott Mansell
2023-01-31
TextureCache: Add content locking
Scott Mansell
2023-01-31
TextureCache: Refactor with smart pointers
Scott Mansell
2023-01-31
Move TCacheEntry out of TextureCacheBase
Scott Mansell
2022-07-16
Restructure parameters to TetxureConverterShaderGen/TextureConversionShader
Pokechu22
2022-06-27
VideoCommon: support dynamically updating game mods at runtime
iwubcode
2022-06-27
VideoCommon: trigger mod calls in TextureCacheBase (efb/xfb calls), VertexMan...
iwubcode
2022-06-27
VideoCommon: add UninitializeEFBMemory to mirror XFB function
iwubcode
2022-06-26
VideoCommon: create variables for EFB/XFB copy prefix. Reword prefix to 'efb...
iwubcode
2022-01-13
Fix ambiguous uses of format_to
Pokechu22
2022-01-13
Make all custom fmt::formatter's format functions const
Pokechu22
2022-01-01
VideoCommon: Add names for textures and shaders
Pokechu22
2021-10-13
Fix all uninitialized variable warnings (C26495)
Pokechu22
2021-10-12
Extend TMEM cache implementation
Scott Mansell
2021-07-05
treewide: convert GPLv2+ license info to SPDX tags
Pierre Bourdon
2021-05-13
Merge pull request #9681 from iwubcode/texture-info
Mat M
2021-05-11
VideoCommon: move all texture calculations to a "TextureInfo" class. This ev...
iwubcode
2021-05-08
VideoCommon: simplify TextureCacheBase by comparing a xfb's hash against a ne...
iwubcode
2021-03-06
Convert BPMemory to BitField and enum class
Pokechu22
2020-10-03
InputCommon: Introducing the "Dynamic Input Texture". Configuration links an...
iwubcode
2019-08-04
VideoCommon/TextureCacheBase: Make OnConfigChanged's parameter a const reference
Lioncash
2019-07-24
TextureCache: Support saving cache entries, including EFB copies
Stenzek
2019-07-16
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
Lioncash
2019-07-14
TextureCache: Support reinterpreting formats for VRAM textures
Stenzek
2019-07-14
TextureCache: Combine ApplyPaletteToEntry and ConvertTexture
Stenzek
2019-04-21
Replace EFBRectangle/TargetRectangle with MathUtil::Rectangle
Stenzek
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