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authorScott Mansell <phiren@gmail.com>2015-11-16 00:13:42 +1300
committerScott Mansell <phiren@gmail.com>2015-11-16 00:13:42 +1300
commit18afbe64905f87c58f25f1da75ecc8e7e6f4b07e (patch)
treeba5beb146187c96b8030bdfb0a3292dcbe0a0276 /Source/Core/VideoCommon/TextureCacheBase.h
parent3df344ed38d67759d10c962841fb04389998a1b8 (diff)
parent087ba5268a5512e95783ad69bc743a5aeb0bb0b9 (diff)
Merge pull request #3210 from degasus/efbcopy
TextureCache: Efb Copy Separation
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.h')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h
index 9e7b4a7c71..00db6e46a3 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.h
+++ b/Source/Core/VideoCommon/TextureCacheBase.h
@@ -101,10 +101,8 @@ public:
virtual void Load(unsigned int width, unsigned int height,
unsigned int expanded_width, unsigned int level) = 0;
- virtual void FromRenderTarget(u8* dst, unsigned int dstFormat, u32 dstStride,
- PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
- bool isIntensity, bool scaleByHalf, unsigned int cbufid,
- const float *colmat) = 0;
+ virtual void FromRenderTarget(u8* dst, PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
+ bool scaleByHalf, unsigned int cbufid, const float *colmat) = 0;
bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
@@ -113,8 +111,6 @@ public:
u32 NumBlocksY() const;
u32 BytesPerRow() const;
- void Zero(u8* ptr);
-
u64 CalculateHash() const;
};
@@ -130,6 +126,10 @@ public:
virtual TCacheEntryBase* CreateTexture(const TCacheEntryConfig& config) = 0;
+ virtual void CopyEFB(u8* dst, u32 format, u32 native_width, u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride,
+ PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
+ bool isIntensity, bool scaleByHalf) = 0;
+
virtual void CompileShaders() = 0; // currently only implemented by OGL
virtual void DeleteShaders() = 0; // currently only implemented by OGL