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authordegasus <wickmarkus@web.de>2014-05-19 18:31:38 +0200
committerdegasus <wickmarkus@web.de>2015-01-11 22:23:35 +0100
commit1c98a43203263b73da32c19085492c94214a56cb (patch)
treed338755794ce8500a1abeb213cc52bbebbfda042 /Source/Core/VideoCommon/TextureCacheBase.h
parent6ba613fbd3e7ecca0357adaab2e7fac422480a54 (diff)
TexCache: clean up frameCount handling
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.h')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.h5
1 files changed, 4 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h
index 1fbcd49356..ae5e3be1ea 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.h
+++ b/Source/Core/VideoCommon/TextureCacheBase.h
@@ -87,7 +87,10 @@ public:
virtual ~TextureCache(); // needs virtual for DX11 dtor
static void OnConfigChanged(VideoConfig& config);
- static void Cleanup();
+
+ // Removes textures which aren't used for more than TEXTURE_KILL_THRESHOLD frames,
+ // frameCount is the current frame number.
+ static void Cleanup(int frameCount);
static void Invalidate();
static void InvalidateRange(u32 start_address, u32 size);