summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/TextureCacheBase.h
diff options
context:
space:
mode:
authorScott Mansell <phiren@gmail.com>2015-09-01 02:41:16 +1200
committerScott Mansell <phiren@gmail.com>2015-09-05 23:37:24 +1200
commit52948bb3ef016abd7e35e775b17b7cf3f487d49c (patch)
tree5592f0732af5628ff02dc2a70177acf8217b16f4 /Source/Core/VideoCommon/TextureCacheBase.h
parenta47bbee02a3d8f6f585961c15ba9e6727a64df49 (diff)
Cleanup and unify handling of efb copy stride.
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.h')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h
index 0a51ef64b9..6bb80f945c 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.h
+++ b/Source/Core/VideoCommon/TextureCacheBase.h
@@ -53,7 +53,7 @@ public:
u32 format;
bool is_efb_copy;
bool is_custom_tex;
- u32 copyMipMapStrideChannels;
+ u32 copyStride;
unsigned int native_width, native_height; // Texture dimensions from the GameCube's point of view
unsigned int native_levels;
@@ -96,7 +96,7 @@ public:
virtual void Load(unsigned int width, unsigned int height,
unsigned int expanded_width, unsigned int level) = 0;
- virtual void FromRenderTarget(u32 dstAddr, unsigned int dstFormat,
+ virtual void FromRenderTarget(u32 dstAddr, unsigned int dstFormat, u32 dstStride,
PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
bool isIntensity, bool scaleByHalf, unsigned int cbufid,
const float *colmat) = 0;
@@ -125,8 +125,8 @@ public:
static TCacheEntryBase* Load(const u32 stage);
static void UnbindTextures();
static void BindTextures();
- static void CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, PEControl::PixelFormat srcFormat,
- const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf);
+ static void CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, u32 dstStride,
+ PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf);
static void RequestInvalidateTextureCache();