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| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2023-06-08 22:21:12 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2023-06-08 22:21:12 +0200 |
| commit | 7845fb00ee1a57b7dd47e2c403345c9329855e27 (patch) | |
| tree | aba8dbc342a9548600c8b4b464c64b909d6d176f /Source/Core/VideoCommon/TextureCacheBase.h | |
| parent | f561bd42858005d206cf13e0a4ac91abc5e1ee3b (diff) | |
| parent | e831d7b6bb82da618db9f33e62c8f197dec079bf (diff) | |
Merge pull request #11681 from iwubcode/asset_management
VideoCommon: migrate texture packs to use the asset loader system
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.h')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.h | 23 |
1 files changed, 16 insertions, 7 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h index 10018732b1..766b21bc80 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.h +++ b/Source/Core/VideoCommon/TextureCacheBase.h @@ -4,6 +4,7 @@ #pragma once #include <array> +#include <filesystem> #include <fmt/format.h> #include <map> #include <memory> @@ -35,7 +36,8 @@ struct VideoConfig; namespace VideoCommon { class CustomTextureData; -} +class GameTextureAsset; +} // namespace VideoCommon constexpr std::string_view EFB_DUMP_PREFIX = "efb1"; constexpr std::string_view XFB_DUMP_PREFIX = "xfb1"; @@ -113,6 +115,12 @@ struct fmt::formatter<EFBCopyParams> } }; +struct CachedTextureAsset +{ + std::shared_ptr<VideoCommon::GameTextureAsset> m_asset; + std::optional<std::filesystem::file_time_type> m_last_write_time; +}; + struct TCacheEntry { // common members @@ -164,6 +172,8 @@ struct TCacheEntry std::string texture_info_name = ""; + CachedTextureAsset linked_asset; + explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex, std::unique_ptr<AbstractFramebuffer> fb); @@ -262,7 +272,6 @@ public: void Shutdown(); void OnConfigChanged(const VideoConfig& config); - void ForceReload(); // Removes textures which aren't used for more than TEXTURE_KILL_THRESHOLD frames, // frameCount is the current frame number. @@ -303,9 +312,6 @@ public: static bool AllCopyFilterCoefsNeeded(const std::array<u32, 3>& coefficients); static bool CopyFilterCanOverflow(const std::array<u32, 3>& coefficients); - // Will forcibly reload all textures when the frame next ends - void ForceReloadTextures() { m_force_reload_textures.Set(); } - protected: // Decodes the specified data to the GPU texture specified by entry. // Returns false if the configuration is not supported. @@ -337,13 +343,17 @@ private: using TexPool = std::unordered_multimap<TextureConfig, TexPoolEntry>; + static bool DidLinkedAssetsChange(const TCacheEntry& entry); + + TCacheEntry* LoadImpl(const TextureInfo& texture_info, bool force_reload); + bool CreateUtilityTextures(); void SetBackupConfig(const VideoConfig& config); RcTcacheEntry CreateTextureEntry(const TextureCreationInfo& creation_info, const TextureInfo& texture_info, int safety_color_sample_size, - VideoCommon::CustomTextureData* custom_texture_data, + const VideoCommon::CustomTextureData* custom_texture_data, bool custom_arbitrary_mipmaps); RcTcacheEntry GetXFBFromCache(u32 address, u32 width, u32 height, u32 stride); @@ -454,7 +464,6 @@ private: void OnFrameEnd(); - Common::Flag m_force_reload_textures; Common::EventHook m_frame_event = AfterFrameEvent::Register([this] { OnFrameEnd(); }, "TextureCache"); }; |
