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| author | JMC47 <JMC4789@gmail.com> | 2026-04-03 13:38:04 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-04-03 13:38:04 -0400 |
| commit | 798f581c38acfbd9196ba4884cfb9dfd6ef85684 (patch) | |
| tree | 3421446055c78b54837f5d51372c3611fc65eebb /Source/Core/VideoCommon/TextureCacheBase.h | |
| parent | d3b89b4c39a312b52546c3604379b3f51ec3c876 (diff) | |
| parent | 306daff51728d71efa833dfaa5b32b3693178874 (diff) | |
Merge pull request #14140 from iwubcode/blurry_bloom
VideoCommon: add a graphics mod feature to modify EFBs with a custom material, enhance bloom
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.h')
| -rw-r--r-- | Source/Core/VideoCommon/TextureCacheBase.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h index 1aa67dede5..d596f84e5e 100644 --- a/Source/Core/VideoCommon/TextureCacheBase.h +++ b/Source/Core/VideoCommon/TextureCacheBase.h @@ -41,6 +41,7 @@ namespace VideoCommon { class CustomTextureData; class GameTextureAsset; +class MaterialResource; } // namespace VideoCommon constexpr std::string_view EFB_DUMP_PREFIX = "efb1"; @@ -407,6 +408,8 @@ private: void DoSaveState(PointerWrap& p); void DoLoadState(PointerWrap& p); + void ApplyMaterialToCacheEntry(const VideoCommon::MaterialResource& material, TCacheEntry* entry); + // m_textures_by_address is the authoritive version of what's actually "in" the texture cache // but it's possible for invalidated TCache entries to live on elsewhere TexAddrCache m_textures_by_address; |
