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authorScott Mansell <phiren@gmail.com>2023-02-09 19:59:16 +1300
committerGitHub <noreply@github.com>2023-02-09 19:59:16 +1300
commitccf92a3e56764d6378c436a8040519a5bffc3372 (patch)
treee2b330b225044e1901e77a6ed147cf21b9d7ac0e /Source/Core/VideoCommon/TextureCacheBase.h
parent72b22ef0a54f841b1c52d49cf0e00d3b12c29ac7 (diff)
parent5c1b3ac61d7e660a9d1c206dbd0e615d637d3272 (diff)
Merge pull request #11522 from phire/KillRendererWithFire
Kill Renderer (with phire)
Diffstat (limited to 'Source/Core/VideoCommon/TextureCacheBase.h')
-rw-r--r--Source/Core/VideoCommon/TextureCacheBase.h301
1 files changed, 170 insertions, 131 deletions
diff --git a/Source/Core/VideoCommon/TextureCacheBase.h b/Source/Core/VideoCommon/TextureCacheBase.h
index 4fe11a64f4..958d7704fe 100644
--- a/Source/Core/VideoCommon/TextureCacheBase.h
+++ b/Source/Core/VideoCommon/TextureCacheBase.h
@@ -18,12 +18,15 @@
#include "Common/BitSet.h"
#include "Common/CommonTypes.h"
+#include "Common/Flag.h"
#include "Common/MathUtil.h"
+
#include "VideoCommon/AbstractTexture.h"
#include "VideoCommon/BPMemory.h"
#include "VideoCommon/TextureConfig.h"
#include "VideoCommon/TextureDecoder.h"
#include "VideoCommon/TextureInfo.h"
+#include "VideoCommon/VideoEvents.h"
class AbstractFramebuffer;
class AbstractStagingTexture;
@@ -33,6 +36,8 @@ struct VideoConfig;
constexpr std::string_view EFB_DUMP_PREFIX = "efb1";
constexpr std::string_view XFB_DUMP_PREFIX = "xfb1";
+static constexpr int FRAMECOUNT_INVALID = 0;
+
struct TextureAndTLUTFormat
{
TextureAndTLUTFormat(TextureFormat texfmt_ = TextureFormat::I4,
@@ -86,6 +91,7 @@ struct EFBCopyParams
template <>
struct fmt::formatter<EFBCopyParams>
{
+ std::shared_ptr<int> state;
constexpr auto parse(format_parse_context& ctx) { return ctx.begin(); }
template <typename FormatContext>
auto format(const EFBCopyParams& uid, FormatContext& ctx) const
@@ -103,121 +109,130 @@ struct fmt::formatter<EFBCopyParams>
}
};
-class TextureCacheBase
+struct TCacheEntry
{
-private:
- static const int FRAMECOUNT_INVALID = 0;
+ // common members
+ std::unique_ptr<AbstractTexture> texture;
+ std::unique_ptr<AbstractFramebuffer> framebuffer;
+ u32 addr = 0;
+ u32 size_in_bytes = 0;
+ u64 base_hash = 0;
+ u64 hash = 0; // for paletted textures, hash = base_hash ^ palette_hash
+ TextureAndTLUTFormat format;
+ u32 memory_stride = 0;
+ bool is_efb_copy = false;
+ bool is_custom_tex = false;
+ bool may_have_overlapping_textures = true;
+ // indicates that the mips in this texture are arbitrary content, aren't just downscaled
+ bool has_arbitrary_mips = false;
+ bool should_force_safe_hashing = false; // for XFB
+ bool is_xfb_copy = false;
+ bool is_xfb_container = false;
+ u64 id = 0;
+ u32 content_semaphore = 0; // Counts up
+
+ // Indicates that this TCacheEntry has been invalided from textures_by_address
+ bool invalidated = false;
+
+ bool reference_changed = false; // used by xfb to determine when a reference xfb changed
+
+ // Texture dimensions from the GameCube's point of view
+ u32 native_width = 0;
+ u32 native_height = 0;
+ u32 native_levels = 0;
+
+ // used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
+ int frameCount = FRAMECOUNT_INVALID;
+
+ // Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when
+ // removing the cache entry
+ std::multimap<u64, std::shared_ptr<TCacheEntry>>::iterator textures_by_hash_iter;
+
+ // This is used to keep track of both:
+ // * efb copies used by this partially updated texture
+ // * partially updated textures which refer to this efb copy
+ std::unordered_set<TCacheEntry*> references;
+
+ // Pending EFB copy
+ std::unique_ptr<AbstractStagingTexture> pending_efb_copy;
+ u32 pending_efb_copy_width = 0;
+ u32 pending_efb_copy_height = 0;
+
+ std::string texture_info_name = "";
+
+ explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex,
+ std::unique_ptr<AbstractFramebuffer> fb);
+
+ ~TCacheEntry();
+
+ void SetGeneralParameters(u32 _addr, u32 _size, TextureAndTLUTFormat _format,
+ bool force_safe_hashing)
+ {
+ addr = _addr;
+ size_in_bytes = _size;
+ format = _format;
+ should_force_safe_hashing = force_safe_hashing;
+ }
-public:
- struct TCacheEntry
+ void SetDimensions(unsigned int _native_width, unsigned int _native_height,
+ unsigned int _native_levels)
{
- // common members
- std::unique_ptr<AbstractTexture> texture;
- std::unique_ptr<AbstractFramebuffer> framebuffer;
- u32 addr = 0;
- u32 size_in_bytes = 0;
- u64 base_hash = 0;
- u64 hash = 0; // for paletted textures, hash = base_hash ^ palette_hash
- TextureAndTLUTFormat format;
- u32 memory_stride = 0;
- bool is_efb_copy = false;
- bool is_custom_tex = false;
- bool may_have_overlapping_textures = true;
- bool tmem_only = false; // indicates that this texture only exists in the tmem cache
- bool has_arbitrary_mips = false; // indicates that the mips in this texture are arbitrary
- // content, aren't just downscaled
- bool should_force_safe_hashing = false; // for XFB
- bool is_xfb_copy = false;
- bool is_xfb_container = false;
- u64 id = 0;
-
- bool reference_changed = false; // used by xfb to determine when a reference xfb changed
-
- // Texture dimensions from the GameCube's point of view
- u32 native_width = 0;
- u32 native_height = 0;
- u32 native_levels = 0;
-
- // used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
- int frameCount = FRAMECOUNT_INVALID;
+ native_width = _native_width;
+ native_height = _native_height;
+ native_levels = _native_levels;
+ memory_stride = _native_width;
+ }
- // Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when
- // removing the cache entry
- std::multimap<u64, TCacheEntry*>::iterator textures_by_hash_iter;
-
- // This is used to keep track of both:
- // * efb copies used by this partially updated texture
- // * partially updated textures which refer to this efb copy
- std::unordered_set<TCacheEntry*> references;
-
- // Pending EFB copy
- std::unique_ptr<AbstractStagingTexture> pending_efb_copy;
- u32 pending_efb_copy_width = 0;
- u32 pending_efb_copy_height = 0;
- bool pending_efb_copy_invalidated = false;
-
- std::string texture_info_name = "";
-
- explicit TCacheEntry(std::unique_ptr<AbstractTexture> tex,
- std::unique_ptr<AbstractFramebuffer> fb);
-
- ~TCacheEntry();
-
- void SetGeneralParameters(u32 _addr, u32 _size, TextureAndTLUTFormat _format,
- bool force_safe_hashing)
- {
- addr = _addr;
- size_in_bytes = _size;
- format = _format;
- should_force_safe_hashing = force_safe_hashing;
- }
-
- void SetDimensions(unsigned int _native_width, unsigned int _native_height,
- unsigned int _native_levels)
- {
- native_width = _native_width;
- native_height = _native_height;
- native_levels = _native_levels;
- memory_stride = _native_width;
- }
-
- void SetHashes(u64 _base_hash, u64 _hash)
- {
- base_hash = _base_hash;
- hash = _hash;
- }
-
- // This texture entry is used by the other entry as a sub-texture
- void CreateReference(TCacheEntry* other_entry)
- {
- // References are two-way, so they can easily be destroyed later
- this->references.emplace(other_entry);
- other_entry->references.emplace(this);
- }
-
- void SetXfbCopy(u32 stride);
- void SetEfbCopy(u32 stride);
- void SetNotCopy();
-
- bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
-
- bool IsEfbCopy() const { return is_efb_copy; }
- bool IsCopy() const { return is_xfb_copy || is_efb_copy; }
- u32 NumBlocksX() const;
- u32 NumBlocksY() const;
- u32 BytesPerRow() const;
-
- u64 CalculateHash() const;
-
- int HashSampleSize() const;
- u32 GetWidth() const { return texture->GetConfig().width; }
- u32 GetHeight() const { return texture->GetConfig().height; }
- u32 GetNumLevels() const { return texture->GetConfig().levels; }
- u32 GetNumLayers() const { return texture->GetConfig().layers; }
- AbstractTextureFormat GetFormat() const { return texture->GetConfig().format; }
- void DoState(PointerWrap& p);
- };
+ void SetHashes(u64 _base_hash, u64 _hash)
+ {
+ base_hash = _base_hash;
+ hash = _hash;
+ }
+
+ // This texture entry is used by the other entry as a sub-texture
+ void CreateReference(TCacheEntry* other_entry)
+ {
+ // References are two-way, so they can easily be destroyed later
+ this->references.emplace(other_entry);
+ other_entry->references.emplace(this);
+ }
+
+ // Acquiring a content lock will lock the current contents and prevent texture cache from
+ // reusing the same entry for a newer version of the texture.
+ void AcquireContentLock() { content_semaphore++; }
+ void ReleaseContentLock() { content_semaphore--; }
+
+ // Can this be mutated?
+ bool IsLocked() const { return content_semaphore > 0; }
+
+ void SetXfbCopy(u32 stride);
+ void SetEfbCopy(u32 stride);
+ void SetNotCopy();
+ bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
+
+ bool IsEfbCopy() const { return is_efb_copy; }
+ bool IsCopy() const { return is_xfb_copy || is_efb_copy; }
+ u32 NumBlocksX() const;
+ u32 NumBlocksY() const;
+ u32 BytesPerRow() const;
+
+ u64 CalculateHash() const;
+
+ int HashSampleSize() const;
+ u32 GetWidth() const { return texture->GetConfig().width; }
+ u32 GetHeight() const { return texture->GetConfig().height; }
+ u32 GetNumLevels() const { return texture->GetConfig().levels; }
+ u32 GetNumLayers() const { return texture->GetConfig().layers; }
+ AbstractTextureFormat GetFormat() const { return texture->GetConfig().format; }
+ void DoState(PointerWrap& p);
+};
+
+using RcTcacheEntry = std::shared_ptr<TCacheEntry>;
+
+class TextureCacheBase
+{
+public:
// Minimal version of TCacheEntry just for TexPool
struct TexPoolEntry
{
@@ -232,6 +247,7 @@ public:
virtual ~TextureCacheBase();
bool Initialize();
+ void Shutdown();
void OnConfigChanged(const VideoConfig& config);
void ForceReload();
@@ -241,12 +257,13 @@ public:
void Cleanup(int _frameCount);
void Invalidate();
+ void ReleaseToPool(TCacheEntry* entry);
TCacheEntry* Load(const TextureInfo& texture_info);
- TCacheEntry* GetTexture(const int textureCacheSafetyColorSampleSize,
- const TextureInfo& texture_info);
- TCacheEntry* GetXFBTexture(u32 address, u32 width, u32 height, u32 stride,
- MathUtil::Rectangle<int>* display_rect);
+ RcTcacheEntry GetTexture(const int textureCacheSafetyColorSampleSize,
+ const TextureInfo& texture_info);
+ RcTcacheEntry GetXFBTexture(u32 address, u32 width, u32 height, u32 stride,
+ MathUtil::Rectangle<int>* display_rect);
virtual void BindTextures(BitSet32 used_textures);
void CopyRenderTargetToTexture(u32 dstAddr, EFBCopyFormat dstFormat, u32 width, u32 height,
@@ -256,11 +273,14 @@ public:
bool clamp_bottom,
const CopyFilterCoefficients::Values& filter_coefficients);
- void ScaleTextureCacheEntryTo(TCacheEntry* entry, u32 new_width, u32 new_height);
+ void ScaleTextureCacheEntryTo(RcTcacheEntry& entry, u32 new_width, u32 new_height);
// Flushes all pending EFB copies to emulated RAM.
void FlushEFBCopies();
+ // Flush any Bound textures that can't be reused
+ void FlushStaleBinds();
+
// Texture Serialization
void SerializeTexture(AbstractTexture* tex, const TextureConfig& config, PointerWrap& p);
std::optional<TexPoolEntry> DeserializeTexture(PointerWrap& p);
@@ -271,13 +291,16 @@ public:
static bool AllCopyFilterCoefsNeeded(const std::array<u32, 3>& coefficients);
static bool CopyFilterCanOverflow(const std::array<u32, 3>& coefficients);
+ // Will forcibly reload all textures when the frame next ends
+ void ForceReloadTextures() { m_force_reload_textures.Set(); }
+
protected:
// Decodes the specified data to the GPU texture specified by entry.
// Returns false if the configuration is not supported.
// width, height are the size of the image in pixels.
// aligned_width, aligned_height are the size of the image in pixels, aligned to the block size.
// row_stride is the number of bytes for a row of blocks, not pixels.
- bool DecodeTextureOnGPU(TCacheEntry* entry, u32 dst_level, const u8* data, u32 data_size,
+ bool DecodeTextureOnGPU(RcTcacheEntry& entry, u32 dst_level, const u8* data, u32 data_size,
TextureFormat format, u32 width, u32 height, u32 aligned_width,
u32 aligned_height, u32 row_stride, const u8* palette,
TLUTFormat palette_format);
@@ -287,7 +310,7 @@ protected:
const MathUtil::Rectangle<int>& src_rect, bool scale_by_half,
bool linear_filter, float y_scale, float gamma, bool clamp_top,
bool clamp_bottom, const std::array<u32, 3>& filter_coefficients);
- virtual void CopyEFBToCacheEntry(TCacheEntry* entry, bool is_depth_copy,
+ virtual void CopyEFBToCacheEntry(RcTcacheEntry& entry, bool is_depth_copy,
const MathUtil::Rectangle<int>& src_rect, bool scale_by_half,
bool linear_filter, EFBCopyFormat dst_format, bool is_intensity,
float gamma, bool clamp_top, bool clamp_bottom,
@@ -296,32 +319,31 @@ protected:
alignas(16) u8* temp = nullptr;
size_t temp_size = 0;
- std::array<TCacheEntry*, 8> bound_textures{};
- static std::bitset<8> valid_bind_points;
-
private:
- using TexAddrCache = std::multimap<u32, TCacheEntry*>;
- using TexHashCache = std::multimap<u64, TCacheEntry*>;
+ using TexAddrCache = std::multimap<u32, RcTcacheEntry>;
+ using TexHashCache = std::multimap<u64, RcTcacheEntry>;
+
using TexPool = std::unordered_multimap<TextureConfig, TexPoolEntry>;
bool CreateUtilityTextures();
void SetBackupConfig(const VideoConfig& config);
- TCacheEntry* GetXFBFromCache(u32 address, u32 width, u32 height, u32 stride);
+ RcTcacheEntry GetXFBFromCache(u32 address, u32 width, u32 height, u32 stride);
- TCacheEntry* ApplyPaletteToEntry(TCacheEntry* entry, const u8* palette, TLUTFormat tlutfmt);
+ RcTcacheEntry ApplyPaletteToEntry(RcTcacheEntry& entry, const u8* palette, TLUTFormat tlutfmt);
- TCacheEntry* ReinterpretEntry(const TCacheEntry* existing_entry, TextureFormat new_format);
+ RcTcacheEntry ReinterpretEntry(const RcTcacheEntry& existing_entry, TextureFormat new_format);
- TCacheEntry* DoPartialTextureUpdates(TCacheEntry* entry_to_update, const u8* palette,
- TLUTFormat tlutfmt);
- void StitchXFBCopy(TCacheEntry* entry_to_update);
+ RcTcacheEntry DoPartialTextureUpdates(RcTcacheEntry& entry_to_update, const u8* palette,
+ TLUTFormat tlutfmt);
+ void StitchXFBCopy(RcTcacheEntry& entry_to_update);
- void DumpTexture(TCacheEntry* entry, std::string basename, unsigned int level, bool is_arbitrary);
+ void DumpTexture(RcTcacheEntry& entry, std::string basename, unsigned int level,
+ bool is_arbitrary);
void CheckTempSize(size_t required_size);
- TCacheEntry* AllocateCacheEntry(const TextureConfig& config);
+ RcTcacheEntry AllocateCacheEntry(const TextureConfig& config);
std::optional<TexPoolEntry> AllocateTexture(const TextureConfig& config);
TexPool::iterator FindMatchingTextureFromPool(const TextureConfig& config);
TexAddrCache::iterator GetTexCacheIter(TCacheEntry* entry);
@@ -359,8 +381,18 @@ private:
void DoSaveState(PointerWrap& p);
void DoLoadState(PointerWrap& p);
+ // textures_by_address is the authoritive version of what's actually "in" the texture cache
+ // but it's possible for invalidated TCache entries to live on elsewhere
TexAddrCache textures_by_address;
+
+ // textures_by_hash is an alternative view of the texture cache
+ // All textures in here will also be in textures_by_address
TexHashCache textures_by_hash;
+
+ // bound_textures are actually active in the current draw
+ // It's valid for textures to be in here after they've been invalidated
+ std::array<RcTcacheEntry, 8> bound_textures{};
+
TexPool texture_pool;
u64 last_entry_id = 0;
@@ -395,12 +427,19 @@ private:
// List of pending EFB copies. It is important that the order is preserved for these,
// so that overlapping textures are written to guest RAM in the order they are issued.
- std::vector<TCacheEntry*> m_pending_efb_copies;
+ // It's valid for textures to live be in here after they've been invalidated
+ std::vector<RcTcacheEntry> m_pending_efb_copies;
// Staging texture used for readbacks.
// We store this in the class so that the same staging texture can be used for multiple
// readbacks, saving the overhead of allocating a new buffer every time.
std::unique_ptr<AbstractStagingTexture> m_readback_texture;
+
+ void OnFrameEnd();
+
+ Common::Flag m_force_reload_textures;
+ Common::EventHook m_frame_event =
+ AfterFrameEvent::Register([this] { OnFrameEnd(); }, "TextureCache");
};
extern std::unique_ptr<TextureCacheBase> g_texture_cache;