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| author | Stenzek <stenzek@gmail.com> | 2019-02-15 11:58:59 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2019-02-17 16:35:43 +1000 |
| commit | 933f3ba008942cba96ed623c25e61d6ea86582fe (patch) | |
| tree | ed70f774d2eba24ec21bf1fda926eedc9d100c0f /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | 2165523fdcdaf5a27110f92ae86d773293458343 (diff) | |
TextureCache: Don't copy out-of-range rectangles when stitching textures
This can cause driver crashes or GPU hangs if we do.
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
0 files changed, 0 insertions, 0 deletions
