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| author | Jules Blok <jules.blok@gmail.com> | 2015-05-06 21:42:23 +0200 |
|---|---|---|
| committer | Jules Blok <jules.blok@gmail.com> | 2015-05-08 14:29:30 +0200 |
| commit | be810eb75038bce43054d9a4443d59c5ddf0be83 (patch) | |
| tree | 0fe4c8ce29870fe801d5d47d1edc02313f50e088 /Source/Core/VideoCommon/TextureConversionShader.cpp | |
| parent | 4b2e04b862ef0e5166f1c855148a44bc7c88f381 (diff) | |
OGL: Switch depth buffers to GL_DEPTH_COMPONENT32F format.
Diffstat (limited to 'Source/Core/VideoCommon/TextureConversionShader.cpp')
0 files changed, 0 insertions, 0 deletions
