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| author | Matthew Parlane <parlane@gmail.com> | 2017-01-17 11:05:42 +1300 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-01-17 11:05:42 +1300 |
| commit | ed7589cb0f8369a219b30729efdeea08aefe4bb3 (patch) | |
| tree | 966ab7a527f0fb343df7db0c36f6f7b0213d4d4b /Source/Core/VideoCommon/TextureDecoder_Generic.cpp | |
| parent | 763e086e792d5dfb3c0bf3308ed250a06a978acd (diff) | |
| parent | 88d52b4d69a4ca4e81c7ac32d2df0c0f826fcc19 (diff) | |
Merge pull request #4656 from hthh/cmpr-fixes
TextureDecoder: Fix off-by-one errors in CMPR
Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder_Generic.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/TextureDecoder_Generic.cpp | 29 |
1 files changed, 7 insertions, 22 deletions
diff --git a/Source/Core/VideoCommon/TextureDecoder_Generic.cpp b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp index bb48d1aca8..eb7ed141ef 100644 --- a/Source/Core/VideoCommon/TextureDecoder_Generic.cpp +++ b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp @@ -10,6 +10,7 @@ #include "Common/CommonTypes.h" #include "VideoCommon/LookUpTables.h" #include "VideoCommon/TextureDecoder.h" +#include "VideoCommon/TextureDecoder_Util.h" //#include "VideoCommon/VideoCommon.h" // to get debug logs #include "VideoCommon/VideoConfig.h" @@ -140,18 +141,6 @@ static inline void DecodeBytes_RGBA8(u32* dst, const u16* src, const u16* src2) #endif } -struct DXTBlock -{ - u16 color1; - u16 color2; - u8 lines[4]; -}; - -static inline u32 MakeRGBA(int r, int g, int b, int a) -{ - return (a << 24) | (b << 16) | (g << 8) | r; -} - static void DecodeDXTBlock(u32* dst, const DXTBlock* src, int pitch) { // S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support) @@ -169,21 +158,17 @@ static void DecodeDXTBlock(u32* dst, const DXTBlock* src, int pitch) colors[1] = MakeRGBA(red2, green2, blue2, 255); if (c1 > c2) { - // Approximation of x/3: 3/8 (1/2 - 1/8) - int blue3 = ((blue2 - blue1) >> 1) - ((blue2 - blue1) >> 3); - int green3 = ((green2 - green1) >> 1) - ((green2 - green1) >> 3); - int red3 = ((red2 - red1) >> 1) - ((red2 - red1) >> 3); - colors[2] = MakeRGBA(red1 + red3, green1 + green3, blue1 + blue3, 255); - colors[3] = MakeRGBA(red2 - red3, green2 - green3, blue2 - blue3, 255); + colors[2] = + MakeRGBA(DXTBlend(red2, red1), DXTBlend(green2, green1), DXTBlend(blue2, blue1), 255); + colors[3] = + MakeRGBA(DXTBlend(red1, red2), DXTBlend(green1, green2), DXTBlend(blue1, blue2), 255); } else { // color[3] is the same as color[2] (average of both colors), but transparent. // This differs from DXT1 where color[3] is transparent black. - colors[2] = - MakeRGBA((red1 + red2 + 1) / 2, (green1 + green2 + 1) / 2, (blue1 + blue2 + 1) / 2, 255); - colors[3] = - MakeRGBA((red1 + red2 + 1) / 2, (green1 + green2 + 1) / 2, (blue1 + blue2 + 1) / 2, 0); + colors[2] = MakeRGBA((red1 + red2) / 2, (green1 + green2) / 2, (blue1 + blue2) / 2, 255); + colors[3] = MakeRGBA((red1 + red2) / 2, (green1 + green2) / 2, (blue1 + blue2) / 2, 0); } for (int y = 0; y < 4; y++) |
