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Diffstat (limited to 'Source/Core/VideoCommon/TextureDecoder_Generic.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureDecoder_Generic.cpp29
1 files changed, 7 insertions, 22 deletions
diff --git a/Source/Core/VideoCommon/TextureDecoder_Generic.cpp b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp
index bb48d1aca8..eb7ed141ef 100644
--- a/Source/Core/VideoCommon/TextureDecoder_Generic.cpp
+++ b/Source/Core/VideoCommon/TextureDecoder_Generic.cpp
@@ -10,6 +10,7 @@
#include "Common/CommonTypes.h"
#include "VideoCommon/LookUpTables.h"
#include "VideoCommon/TextureDecoder.h"
+#include "VideoCommon/TextureDecoder_Util.h"
//#include "VideoCommon/VideoCommon.h" // to get debug logs
#include "VideoCommon/VideoConfig.h"
@@ -140,18 +141,6 @@ static inline void DecodeBytes_RGBA8(u32* dst, const u16* src, const u16* src2)
#endif
}
-struct DXTBlock
-{
- u16 color1;
- u16 color2;
- u8 lines[4];
-};
-
-static inline u32 MakeRGBA(int r, int g, int b, int a)
-{
- return (a << 24) | (b << 16) | (g << 8) | r;
-}
-
static void DecodeDXTBlock(u32* dst, const DXTBlock* src, int pitch)
{
// S3TC Decoder (Note: GCN decodes differently from PC so we can't use native support)
@@ -169,21 +158,17 @@ static void DecodeDXTBlock(u32* dst, const DXTBlock* src, int pitch)
colors[1] = MakeRGBA(red2, green2, blue2, 255);
if (c1 > c2)
{
- // Approximation of x/3: 3/8 (1/2 - 1/8)
- int blue3 = ((blue2 - blue1) >> 1) - ((blue2 - blue1) >> 3);
- int green3 = ((green2 - green1) >> 1) - ((green2 - green1) >> 3);
- int red3 = ((red2 - red1) >> 1) - ((red2 - red1) >> 3);
- colors[2] = MakeRGBA(red1 + red3, green1 + green3, blue1 + blue3, 255);
- colors[3] = MakeRGBA(red2 - red3, green2 - green3, blue2 - blue3, 255);
+ colors[2] =
+ MakeRGBA(DXTBlend(red2, red1), DXTBlend(green2, green1), DXTBlend(blue2, blue1), 255);
+ colors[3] =
+ MakeRGBA(DXTBlend(red1, red2), DXTBlend(green1, green2), DXTBlend(blue1, blue2), 255);
}
else
{
// color[3] is the same as color[2] (average of both colors), but transparent.
// This differs from DXT1 where color[3] is transparent black.
- colors[2] =
- MakeRGBA((red1 + red2 + 1) / 2, (green1 + green2 + 1) / 2, (blue1 + blue2 + 1) / 2, 255);
- colors[3] =
- MakeRGBA((red1 + red2 + 1) / 2, (green1 + green2 + 1) / 2, (blue1 + blue2 + 1) / 2, 0);
+ colors[2] = MakeRGBA((red1 + red2) / 2, (green1 + green2) / 2, (blue1 + blue2) / 2, 255);
+ colors[3] = MakeRGBA((red1 + red2) / 2, (green1 + green2) / 2, (blue1 + blue2) / 2, 0);
}
for (int y = 0; y < 4; y++)