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authorAdmiral H. Curtiss <pikachu025@gmail.com>2024-03-31 06:40:04 +0200
committerGitHub <noreply@github.com>2024-03-31 06:40:04 +0200
commit1331332d380022cde130741f1ff3dfc88a39a800 (patch)
tree611bb5756595bc99ba0b3d690fbf56bbd451b8f4 /Source/Core/VideoCommon/TextureUtils.cpp
parentf3bf5d175e45a52bdb90d16e816e33ba1cc61783 (diff)
parent550e008774e643fe245938241a17c36db9877a02 (diff)
Merge pull request #12656 from jordan-woyak/texture-dump-no-dups
VideoCommon: Scan texture dumping directory + subdirectories to not re-dump existing files.
Diffstat (limited to 'Source/Core/VideoCommon/TextureUtils.cpp')
-rw-r--r--Source/Core/VideoCommon/TextureUtils.cpp65
1 files changed, 52 insertions, 13 deletions
diff --git a/Source/Core/VideoCommon/TextureUtils.cpp b/Source/Core/VideoCommon/TextureUtils.cpp
index 9445cf16d6..907b1ac523 100644
--- a/Source/Core/VideoCommon/TextureUtils.cpp
+++ b/Source/Core/VideoCommon/TextureUtils.cpp
@@ -5,37 +5,76 @@
#include <fmt/format.h>
+#include "Common/FileSearch.h"
#include "Common/FileUtil.h"
+#include "Common/Logging/Log.h"
+
#include "Core/Config/GraphicsSettings.h"
#include "Core/ConfigManager.h"
#include "VideoCommon/AbstractTexture.h"
+namespace
+{
+std::string BuildDumpTextureFilename(std::string basename, u32 level, bool is_arbitrary)
+{
+ if (is_arbitrary)
+ basename += "_arb";
+
+ if (level > 0)
+ basename += fmt::format("_mip{}", level);
+
+ return basename;
+}
+} // namespace
namespace VideoCommon::TextureUtils
{
void DumpTexture(const ::AbstractTexture& texture, std::string basename, u32 level,
bool is_arbitrary)
{
- std::string szDir = File::GetUserPath(D_DUMPTEXTURES_IDX) + SConfig::GetInstance().GetGameID();
+ const std::string dump_dir =
+ File::GetUserPath(D_DUMPTEXTURES_IDX) + SConfig::GetInstance().GetGameID();
- // make sure that the directory exists
- if (!File::IsDirectory(szDir))
- File::CreateDir(szDir);
+ if (!File::IsDirectory(dump_dir))
+ File::CreateDir(dump_dir);
- if (is_arbitrary)
- {
- basename += "_arb";
- }
+ const std::string name = BuildDumpTextureFilename(std::move(basename), level, is_arbitrary);
+ const std::string filename = fmt::format("{}/{}.png", dump_dir, name);
- if (level > 0)
+ if (File::Exists(filename))
+ return;
+
+ texture.Save(filename, level, Config::Get(Config::GFX_TEXTURE_PNG_COMPRESSION_LEVEL));
+}
+
+void TextureDumper::DumpTexture(const ::AbstractTexture& texture, std::string basename, u32 level,
+ bool is_arbitrary)
+{
+ const std::string dump_dir =
+ File::GetUserPath(D_DUMPTEXTURES_IDX) + SConfig::GetInstance().GetGameID();
+
+ if (m_dumped_textures.empty())
{
- basename += fmt::format("_mip{}", level);
+ if (!File::IsDirectory(dump_dir))
+ File::CreateDir(dump_dir);
+
+ for (auto& filename : Common::DoFileSearch({dump_dir}, {".png"}, true))
+ {
+ std::string name;
+ SplitPath(filename, nullptr, &name, nullptr);
+ m_dumped_textures.insert(name);
+ }
+
+ NOTICE_LOG_FMT(VIDEO, "Found {} dumped textures that will not be re-dumped.",
+ m_dumped_textures.size());
}
- const std::string filename = fmt::format("{}/{}.png", szDir, basename);
- if (File::Exists(filename))
+ const std::string name = BuildDumpTextureFilename(std::move(basename), level, is_arbitrary);
+ const bool file_existed = !m_dumped_textures.insert(name).second;
+ if (file_existed)
return;
- texture.Save(filename, level, Config::Get(Config::GFX_TEXTURE_PNG_COMPRESSION_LEVEL));
+ texture.Save(fmt::format("{}/{}.png", dump_dir, name), level,
+ Config::Get(Config::GFX_TEXTURE_PNG_COMPRESSION_LEVEL));
}
} // namespace VideoCommon::TextureUtils