diff options
| author | comex <comexk@gmail.com> | 2014-08-27 13:26:06 -0400 |
|---|---|---|
| committer | comex <comexk@gmail.com> | 2014-09-28 21:23:29 -0400 |
| commit | f0131c2e09faba0d65fa5b7360898e514e3636f5 (patch) | |
| tree | 3715ecd44ad120b0667967115962cf036fcadd47 /Source/Core/VideoCommon/VertexLoader.cpp | |
| parent | 90638c6806ac2c92b211e41b2abd257b4266f488 (diff) | |
Mechanical changes to move most CP state to a struct rather than separate globals.
The next commit will add a separate copy of the struct and the ability
for LoadCPReg to work on it.
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoader.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexLoader.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/VertexLoader.cpp b/Source/Core/VideoCommon/VertexLoader.cpp index ab78e85f9e..b2f3cd7a4e 100644 --- a/Source/Core/VideoCommon/VertexLoader.cpp +++ b/Source/Core/VideoCommon/VertexLoader.cpp @@ -33,7 +33,7 @@ // Matrix components are first in GC format but later in PC format - we need to store it temporarily // when decoding each vertex. -static u8 s_curposmtx = MatrixIndexA.PosNormalMtxIdx; +static u8 s_curposmtx = g_main_cp_state.matrix_index_a.PosNormalMtxIdx; static u8 s_curtexmtx[8]; static int s_texmtxwrite = 0; static int s_texmtxread = 0; @@ -87,7 +87,7 @@ static void LOADERDECL PosMtx_Write() DataWrite<u8>(0); // Resetting current position matrix to default is needed for bbox to behave - s_curposmtx = (u8) MatrixIndexA.PosNormalMtxIdx; + s_curposmtx = (u8) g_main_cp_state.matrix_index_a.PosNormalMtxIdx; } static void LOADERDECL UpdateBoundingBoxPrepare() |
