diff options
| author | Pokechu22 <Pokechu022@gmail.com> | 2022-08-05 21:10:17 -0700 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2024-05-03 18:43:51 -0700 |
| commit | fbbfea8e8e536800a6a911eb90cecdd1f343f9e3 (patch) | |
| tree | e591d19127ac8cea60acf1108a6273dba6111558 /Source/Core/VideoCommon/VertexLoaderBase.cpp | |
| parent | 57c890d4fcec1b86d71a8a5ad9c51c548a7bd9cd (diff) | |
Replace Common::BitCast with std::bit_cast
Diffstat (limited to 'Source/Core/VideoCommon/VertexLoaderBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexLoaderBase.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexLoaderBase.cpp b/Source/Core/VideoCommon/VertexLoaderBase.cpp index 11ac3833c7..40c82145b0 100644 --- a/Source/Core/VideoCommon/VertexLoaderBase.cpp +++ b/Source/Core/VideoCommon/VertexLoaderBase.cpp @@ -113,7 +113,7 @@ public: // Some games (e.g. Donkey Kong Country Returns) have a few draws that contain NaN. // Since NaN != NaN, we need to compare the bits instead. const auto bit_equal = [](float val_a, float val_b) { - return Common::BitCast<u32>(val_a) == Common::BitCast<u32>(val_b); + return std::bit_cast<u32>(val_a) == std::bit_cast<u32>(val_b); }; // The last element is allowed to be garbage for SIMD overwrites. |
