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| author | Admiral H. Curtiss <pikachu025@gmail.com> | 2022-10-09 13:17:11 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-10-09 13:17:11 +0200 |
| commit | 1647fa350bf7e945b9821296748a130504b7d8c6 (patch) | |
| tree | 34346c779d6802ac111ddd1070e6e8e1e1b22d56 /Source/Core/VideoCommon/VertexManagerBase.cpp | |
| parent | 8be5300ef9247b02715e9c250c9f1d39c1c6858e (diff) | |
| parent | bc360584a3a8a8902f50642496b2d1287e5088ac (diff) | |
Merge pull request #10804 from iwubcode/graphics-mod-input-output-structs
VideoCommon: add structures to graphics mods internal API
Diffstat (limited to 'Source/Core/VideoCommon/VertexManagerBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexManagerBase.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp index 22245f1db2..e77e6e4525 100644 --- a/Source/Core/VideoCommon/VertexManagerBase.cpp +++ b/Source/Core/VideoCommon/VertexManagerBase.cpp @@ -21,6 +21,7 @@ #include "VideoCommon/DataReader.h" #include "VideoCommon/FramebufferManager.h" #include "VideoCommon/GeometryShaderManager.h" +#include "VideoCommon/GraphicsModSystem/Runtime/GraphicsModActionData.h" #include "VideoCommon/IndexGenerator.h" #include "VideoCommon/NativeVertexFormat.h" #include "VideoCommon/OpcodeDecoding.h" @@ -492,10 +493,11 @@ void VertexManagerBase::Flush() for (const auto& texture_name : texture_names) { bool skip = false; + GraphicsModActionData::DrawStarted draw_started{&skip}; for (const auto action : g_renderer->GetGraphicsModManager().GetDrawStartedActions(texture_name)) { - action->OnDrawStarted(&skip); + action->OnDrawStarted(&draw_started); } if (skip == true) return; |
