diff options
| author | Lioncash <mathew1800@gmail.com> | 2015-01-24 15:12:52 -0500 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2015-01-24 15:16:48 -0500 |
| commit | 9cdfe889af54303dbeef305a26d13d4285ef1b5d (patch) | |
| tree | eeef3b5b0ad41a993260f838ff5255d4cd7944b0 /Source/Core/VideoCommon/VertexManagerBase.cpp | |
| parent | ae514cb0f23f6d8648000a0650041a60a7c7e2d4 (diff) | |
Coding style cleanup from the zfreeze merge
Diffstat (limited to 'Source/Core/VideoCommon/VertexManagerBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexManagerBase.cpp | 50 |
1 files changed, 26 insertions, 24 deletions
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp index 0c5ccdd10d..e34af09bfc 100644 --- a/Source/Core/VideoCommon/VertexManagerBase.cpp +++ b/Source/Core/VideoCommon/VertexManagerBase.cpp @@ -26,10 +26,10 @@ u8 *VertexManager::s_pEndBufferPointer; PrimitiveType VertexManager::current_primitive_type; -Slope VertexManager::ZSlope; +Slope VertexManager::s_zslope; -bool VertexManager::IsFlushed; -bool VertexManager::CullAll; +bool VertexManager::s_is_flushed; +bool VertexManager::s_cull_all; static const PrimitiveType primitive_from_gx[8] = { PRIMITIVE_TRIANGLES, // GX_DRAW_QUADS @@ -44,8 +44,8 @@ static const PrimitiveType primitive_from_gx[8] = { VertexManager::VertexManager() { - IsFlushed = true; - CullAll = false; + s_is_flushed = true; + s_cull_all = false; } VertexManager::~VertexManager() @@ -68,8 +68,8 @@ DataReader VertexManager::PrepareForAdditionalData(int primitive, u32 count, u32 current_primitive_type = primitive_from_gx[primitive]; // Check for size in buffer, if the buffer gets full, call Flush() - if ( !IsFlushed && ( count > IndexGenerator::GetRemainingIndices() || - count > GetRemainingIndices(primitive) || needed_vertex_bytes > GetRemainingSize() ) ) + if (!s_is_flushed && ( count > IndexGenerator::GetRemainingIndices() || + count > GetRemainingIndices(primitive) || needed_vertex_bytes > GetRemainingSize())) { Flush(); @@ -83,13 +83,13 @@ DataReader VertexManager::PrepareForAdditionalData(int primitive, u32 count, u32 "Increase MAXVBUFFERSIZE or we need primitive breaking after all."); } - CullAll = cullall; + s_cull_all = cullall; // need to alloc new buffer - if (IsFlushed) + if (s_is_flushed) { g_vertex_manager->ResetBuffer(stride); - IsFlushed = false; + s_is_flushed = false; } return DataReader(s_pCurBufferPointer, s_pEndBufferPointer); @@ -160,7 +160,7 @@ u32 VertexManager::GetRemainingIndices(int primitive) void VertexManager::Flush() { - if (IsFlushed) + if (s_is_flushed) return; // loading a state will invalidate BP, so check for it @@ -197,7 +197,7 @@ void VertexManager::Flush() #endif // If the primitave is marked CullAll. All we need to do is update the vertex constants and calculate the zfreeze refrence slope - if (!CullAll) + if (!s_cull_all) { BitSet32 usedtextures; for (u32 i = 0; i < bpmem.genMode.numtevstages + 1u; ++i) @@ -220,7 +220,9 @@ void VertexManager::Flush() PixelShaderManager::SetTexDims(i, tentry->native_width, tentry->native_height, 0, 0); } else + { ERROR_LOG(VIDEO, "error loading texture"); + } } } @@ -233,13 +235,13 @@ void VertexManager::Flush() // Must be done after VertexShaderManager::SetConstants() CalculateZSlope(VertexLoaderManager::GetCurrentVertexFormat()); } - else if (ZSlope.dirty && !CullAll) // or apply any dirty ZSlopes + else if (s_zslope.dirty && !s_cull_all) // or apply any dirty ZSlopes { - PixelShaderManager::SetZSlope(ZSlope.dfdx, ZSlope.dfdy, ZSlope.f0); - ZSlope.dirty = false; + PixelShaderManager::SetZSlope(s_zslope.dfdx, s_zslope.dfdy, s_zslope.f0); + s_zslope.dirty = false; } - if (!CullAll) + if (!s_cull_all) { // set the rest of the global constants GeometryShaderManager::SetConstants(); @@ -262,17 +264,17 @@ void VertexManager::Flush() if (xfmem.numTexGen.numTexGens != bpmem.genMode.numtexgens) ERROR_LOG(VIDEO, "xf.numtexgens (%d) does not match bp.numtexgens (%d). Error in command stream.", xfmem.numTexGen.numTexGens, bpmem.genMode.numtexgens.Value()); - IsFlushed = true; - CullAll = false; + s_is_flushed = true; + s_cull_all = false; } void VertexManager::DoState(PointerWrap& p) { - p.Do(ZSlope); + p.Do(s_zslope); g_vertex_manager->vDoState(p); } -void VertexManager::CalculateZSlope(NativeVertexFormat *format) +void VertexManager::CalculateZSlope(NativeVertexFormat* format) { float vtx[9]; float out[12]; @@ -324,8 +326,8 @@ void VertexManager::CalculateZSlope(NativeVertexFormat *format) if (c == 0) return; - ZSlope.dfdx = -a / c; - ZSlope.dfdy = -b / c; - ZSlope.f0 = out[2] - (out[0] * ZSlope.dfdx + out[1] * ZSlope.dfdy); - ZSlope.dirty = true; + s_zslope.dfdx = -a / c; + s_zslope.dfdy = -b / c; + s_zslope.f0 = out[2] - (out[0] * s_zslope.dfdx + out[1] * s_zslope.dfdy); + s_zslope.dirty = true; } |
