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authorJules Blok <jules.blok@gmail.com>2014-12-14 21:23:13 +0100
committerJules Blok <jules.blok@gmail.com>2014-12-14 21:23:13 +0100
commitb406e4e1f2c696ba5f6bec04ea2e6a8cc03a02d1 (patch)
tree5d047b49b3b35e4f2f4abe05a69992f630bc7870 /Source/Core/VideoCommon/VertexManagerBase.cpp
parent21ac9aa715d7bfc24e52474c2511892ed4ad6ac8 (diff)
VideoCommon: Add a separate constants buffer for the geometry shader.
Diffstat (limited to 'Source/Core/VideoCommon/VertexManagerBase.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexManagerBase.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp
index 84e0bb5efe..7484039137 100644
--- a/Source/Core/VideoCommon/VertexManagerBase.cpp
+++ b/Source/Core/VideoCommon/VertexManagerBase.cpp
@@ -2,6 +2,7 @@
#include "VideoCommon/BPStructs.h"
#include "VideoCommon/Debugger.h"
+#include "VideoCommon/GeometryShaderManager.h"
#include "VideoCommon/IndexGenerator.h"
#include "VideoCommon/MainBase.h"
#include "VideoCommon/NativeVertexFormat.h"
@@ -223,6 +224,7 @@ void VertexManager::Flush()
// set global constants
VertexShaderManager::SetConstants();
PixelShaderManager::SetConstants();
+ GeometryShaderManager::SetConstants();
bool useDstAlpha = !g_ActiveConfig.bDstAlphaPass &&
bpmem.dstalpha.enable &&