diff options
| author | degasus <wickmarkus@web.de> | 2014-01-21 10:47:00 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2014-01-21 10:47:00 +0100 |
| commit | ebbf1d392bc5a90b556d793c07b789e100f10615 (patch) | |
| tree | c87764237f42e2d2382f8e6fa1a04c2854bd7a1a /Source/Core/VideoCommon/VertexManagerBase.cpp | |
| parent | 60632fda6f7509e1d126fee62c08205c87f19296 (diff) | |
VideoCommon: merge trivial parts of VertexManager::Flush
Diffstat (limited to 'Source/Core/VideoCommon/VertexManagerBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VertexManagerBase.cpp | 67 |
1 files changed, 67 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VertexManagerBase.cpp b/Source/Core/VideoCommon/VertexManagerBase.cpp index bce4af457e..1238aa1b31 100644 --- a/Source/Core/VideoCommon/VertexManagerBase.cpp +++ b/Source/Core/VideoCommon/VertexManagerBase.cpp @@ -167,6 +167,73 @@ void VertexManager::Flush() VideoFifo_CheckEFBAccess(); +#if defined(_DEBUG) || defined(DEBUGFAST) + PRIM_LOG("frame%d:\n texgen=%d, numchan=%d, dualtex=%d, ztex=%d, cole=%d, alpe=%d, ze=%d", g_ActiveConfig.iSaveTargetId, xfregs.numTexGen.numTexGens, + xfregs.numChan.numColorChans, xfregs.dualTexTrans.enabled, bpmem.ztex2.op, + bpmem.blendmode.colorupdate, bpmem.blendmode.alphaupdate, bpmem.zmode.updateenable); + + for (unsigned int i = 0; i < xfregs.numChan.numColorChans; ++i) + { + LitChannel* ch = &xfregs.color[i]; + PRIM_LOG("colchan%d: matsrc=%d, light=0x%x, ambsrc=%d, diffunc=%d, attfunc=%d", i, ch->matsource, ch->GetFullLightMask(), ch->ambsource, ch->diffusefunc, ch->attnfunc); + ch = &xfregs.alpha[i]; + PRIM_LOG("alpchan%d: matsrc=%d, light=0x%x, ambsrc=%d, diffunc=%d, attfunc=%d", i, ch->matsource, ch->GetFullLightMask(), ch->ambsource, ch->diffusefunc, ch->attnfunc); + } + + for (unsigned int i = 0; i < xfregs.numTexGen.numTexGens; ++i) + { + TexMtxInfo tinfo = xfregs.texMtxInfo[i]; + if (tinfo.texgentype != XF_TEXGEN_EMBOSS_MAP) tinfo.hex &= 0x7ff; + if (tinfo.texgentype != XF_TEXGEN_REGULAR) tinfo.projection = 0; + + PRIM_LOG("txgen%d: proj=%d, input=%d, gentype=%d, srcrow=%d, embsrc=%d, emblght=%d, postmtx=%d, postnorm=%d", + i, tinfo.projection, tinfo.inputform, tinfo.texgentype, tinfo.sourcerow, tinfo.embosssourceshift, tinfo.embosslightshift, + xfregs.postMtxInfo[i].index, xfregs.postMtxInfo[i].normalize); + } + + PRIM_LOG("pixel: tev=%d, ind=%d, texgen=%d, dstalpha=%d, alphatest=0x%x", bpmem.genMode.numtevstages+1, bpmem.genMode.numindstages, + bpmem.genMode.numtexgens, (u32)bpmem.dstalpha.enable, (bpmem.alpha_test.hex>>16)&0xff); +#endif + + u32 usedtextures = 0; + for (u32 i = 0; i < bpmem.genMode.numtevstages + 1u; ++i) + if (bpmem.tevorders[i / 2].getEnable(i & 1)) + usedtextures |= 1 << bpmem.tevorders[i/2].getTexMap(i & 1); + + if (bpmem.genMode.numindstages > 0) + for (unsigned int i = 0; i < bpmem.genMode.numtevstages + 1u; ++i) + if (bpmem.tevind[i].IsActive() && bpmem.tevind[i].bt < bpmem.genMode.numindstages) + usedtextures |= 1 << bpmem.tevindref.getTexMap(bpmem.tevind[i].bt); + + for (unsigned int i = 0; i < 8; i++) + { + if (usedtextures & (1 << i)) + { + g_renderer->SetSamplerState(i & 3, i >> 2); + const FourTexUnits &tex = bpmem.tex[i >> 2]; + const TextureCache::TCacheEntryBase* tentry = TextureCache::Load(i, + (tex.texImage3[i&3].image_base/* & 0x1FFFFF*/) << 5, + tex.texImage0[i&3].width + 1, tex.texImage0[i&3].height + 1, + tex.texImage0[i&3].format, tex.texTlut[i&3].tmem_offset<<9, + tex.texTlut[i&3].tlut_format, + ((tex.texMode0[i&3].min_filter & 3) != 0), + (tex.texMode1[i&3].max_lod + 0xf) / 0x10, + (tex.texImage1[i&3].image_type != 0)); + + if (tentry) + { + // 0s are probably for no manual wrapping needed. + PixelShaderManager::SetTexDims(i, tentry->native_width, tentry->native_height, 0, 0); + } + else + ERROR_LOG(VIDEO, "error loading texture"); + } + } + + // set global constants + VertexShaderManager::SetConstants(); + PixelShaderManager::SetConstants(); + // TODO: need to merge more stuff into VideoCommon g_vertex_manager->vFlush(); |
