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authorRyan Houdek <Sonicadvance1@gmail.com>2015-11-03 08:34:30 -0500
committerRyan Houdek <Sonicadvance1@gmail.com>2015-11-03 08:34:30 -0500
commitc04358fbe28a80fa462dce1ff71c02820f87bd29 (patch)
tree3b0191c0c9017a96070f63e67e645c7bcb2c27de /Source/Core/VideoCommon/VertexShaderManager.cpp
parent3de1ec384aabf43286a5335c8092cdb51bdd648c (diff)
parenta656c05be29f22d39013d42ea4b06c944db15cea (diff)
Merge pull request #3222 from Tilka/vertexmanagerbase
VideoCommon: rename VertexManager to VertexManagerBase
Diffstat (limited to 'Source/Core/VideoCommon/VertexShaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/VertexShaderManager.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/VertexShaderManager.cpp b/Source/Core/VideoCommon/VertexShaderManager.cpp
index 8c8f08b154..20b41e194c 100644
--- a/Source/Core/VideoCommon/VertexShaderManager.cpp
+++ b/Source/Core/VideoCommon/VertexShaderManager.cpp
@@ -657,7 +657,7 @@ void VertexShaderManager::SetTexMatrixChangedA(u32 Value)
{
if (g_main_cp_state.matrix_index_a.Hex != Value)
{
- VertexManager::Flush();
+ VertexManagerBase::Flush();
if (g_main_cp_state.matrix_index_a.PosNormalMtxIdx != (Value & 0x3f))
bPosNormalMatrixChanged = true;
bTexMatricesChanged[0] = true;
@@ -669,7 +669,7 @@ void VertexShaderManager::SetTexMatrixChangedB(u32 Value)
{
if (g_main_cp_state.matrix_index_b.Hex != Value)
{
- VertexManager::Flush();
+ VertexManagerBase::Flush();
bTexMatricesChanged[1] = true;
g_main_cp_state.matrix_index_b.Hex = Value;
}
@@ -738,7 +738,7 @@ void VertexShaderManager::TransformToClipSpace(const float* data, float* out, u3
// We use the projection matrix calculated by VertexShaderManager, because it
// includes any free look transformations.
- // Make sure VertexManager::SetConstants() has been called first.
+ // Make sure VertexShaderManager::SetConstants() has been called first.
const float* proj_matrix = &g_fProjectionMatrix[0];
const float t[3] = {