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| author | Mai <mathew1800@gmail.com> | 2022-09-29 09:05:51 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-09-29 09:05:51 -0400 |
| commit | 0c19a1d87cbd51d62833d31d3413c61b3bc8ccf4 (patch) | |
| tree | bd5a76acfeec8d7e70345b8720c5e164ef8e4da7 /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | 3fab5b2338f1b7bc1b4ddc0e283c2650a6e2e825 (diff) | |
| parent | 3d0cd8b076a4a8ff4f6741769781305cd571b5b7 (diff) | |
Merge pull request #11100 from Pokechu22/software-settings-merge
Use the same settings for the software renderer as other backends
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index e13e8d96ac..91e0550715 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -104,12 +104,6 @@ void VideoConfig::Refresh() iShaderCompilerThreads = Config::Get(Config::GFX_SHADER_COMPILER_THREADS); iShaderPrecompilerThreads = Config::Get(Config::GFX_SHADER_PRECOMPILER_THREADS); - bDumpObjects = Config::Get(Config::GFX_SW_DUMP_OBJECTS); - bDumpTevStages = Config::Get(Config::GFX_SW_DUMP_TEV_STAGES); - bDumpTevTextureFetches = Config::Get(Config::GFX_SW_DUMP_TEV_TEX_FETCHES); - drawStart = Config::Get(Config::GFX_SW_DRAW_START); - drawEnd = Config::Get(Config::GFX_SW_DRAW_END); - bForceFiltering = Config::Get(Config::GFX_ENHANCE_FORCE_FILTERING); iMaxAnisotropy = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY); sPostProcessingShader = Config::Get(Config::GFX_ENHANCE_POST_SHADER); |
