diff options
| author | JMC47 <JMC4789@gmail.com> | 2022-12-09 01:13:42 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2022-12-09 01:13:42 -0500 |
| commit | d250e69ddff41db2910f38e741cf3f57d07b362c (patch) | |
| tree | ef1fe420b8ef32ccbcacd44197ce0ab42bd9059d /Source/Core/VideoCommon/VideoConfig.cpp | |
| parent | abf08b586999910a7fad7cc2fd07dcbd266832a5 (diff) | |
| parent | 1d199f466443b6aba7906b1fd4dfd95e87bfada8 (diff) | |
Merge pull request #11276 from AdmiralCurtiss/texture-filter-options
Core: Add option to force linear texture filtering.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.cpp b/Source/Core/VideoCommon/VideoConfig.cpp index 4e66c9d822..9769b46668 100644 --- a/Source/Core/VideoCommon/VideoConfig.cpp +++ b/Source/Core/VideoCommon/VideoConfig.cpp @@ -111,7 +111,7 @@ void VideoConfig::Refresh() iShaderCompilerThreads = Config::Get(Config::GFX_SHADER_COMPILER_THREADS); iShaderPrecompilerThreads = Config::Get(Config::GFX_SHADER_PRECOMPILER_THREADS); - bForceFiltering = Config::Get(Config::GFX_ENHANCE_FORCE_FILTERING); + texture_filtering_mode = Config::Get(Config::GFX_ENHANCE_FORCE_TEXTURE_FILTERING); iMaxAnisotropy = Config::Get(Config::GFX_ENHANCE_MAX_ANISOTROPY); sPostProcessingShader = Config::Get(Config::GFX_ENHANCE_POST_SHADER); bForceTrueColor = Config::Get(Config::GFX_ENHANCE_FORCE_TRUE_COLOR); |
