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authorStenzek <stenzek@gmail.com>2017-04-16 19:30:11 +1000
committerStenzek <stenzek@gmail.com>2017-04-29 00:14:23 +1000
commitbc8a96d713eb0a1fb565f121a5d939b99c2295fa (patch)
tree8b449d66cb2b61d4b72922276dcdfb735d0aaf49 /Source/Core/VideoCommon/VideoConfig.h
parent68ee4fc932ddff320f535b6054ceff0c58348b64 (diff)
HiresTextures: Support parsing DDS files directly
This leaves DDS textures using DXT1/3/5 compressed in-memory, which can be passed directly to the backend.
Diffstat (limited to 'Source/Core/VideoCommon/VideoConfig.h')
-rw-r--r--Source/Core/VideoCommon/VideoConfig.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.h b/Source/Core/VideoCommon/VideoConfig.h
index eacb30d8b1..44eac32dc9 100644
--- a/Source/Core/VideoCommon/VideoConfig.h
+++ b/Source/Core/VideoCommon/VideoConfig.h
@@ -197,6 +197,7 @@ struct VideoConfig final
bool bSupportsMultithreading;
bool bSupportsInternalResolutionFrameDumps;
bool bSupportsGPUTextureDecoding;
+ bool bSupportsST3CTextures;
} backend_info;
// Utility