diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-29 01:35:50 -0600 |
|---|---|---|
| committer | Sonicadvance1 <sonicadvance1@RH-Live.(none)> | 2012-10-09 23:56:00 -0500 |
| commit | 03b09bed5dba644a06b5a591c477e7c4345f2b2d (patch) | |
| tree | cc0f76e9edb0162b8b9a666ac22c0c43b93c3361 /Source/Core/VideoCommon | |
| parent | 2e15440896f0267ef4b602ebfded277c95e0572f (diff) | |
Get the program binary type correctly or else ATI makes massive (~400MB) shader caches. Also, don't need the line in the PixelShaderGen.
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/Src/PixelShaderGen.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp index a4d3f3a397..6b0b61902a 100644 --- a/Source/Core/VideoCommon/Src/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/Src/PixelShaderGen.cpp @@ -577,8 +577,6 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType if (g_ActiveConfig.backend_info.bSupportsGLSLATTRBind) WRITE(p, "#extension GL_ARB_explicit_attrib_location : enable\n"); - if (g_ActiveConfig.backend_info.bSupportsGLSLBlend) - WRITE(p, "#extension GL_ARB_blend_func_extended : enable\n"); // Silly differences WRITE(p, "#define float2 vec2\n"); WRITE(p, "#define float3 vec3\n"); |
