diff options
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/Src/DLCache.cpp | 4 | ||||
| -rw-r--r-- | Source/Core/VideoCommon/Src/VertexLoader.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Src/DLCache.cpp b/Source/Core/VideoCommon/Src/DLCache.cpp index 5279dbd39e..c25cc52d23 100644 --- a/Source/Core/VideoCommon/Src/DLCache.cpp +++ b/Source/Core/VideoCommon/Src/DLCache.cpp @@ -361,7 +361,7 @@ u32 AnalyzeAndRunDisplayList(u32 address, u32 size, CachedDisplayList *dl) num_draw_call++; const int tc[12] = { g_VtxDesc.Position, g_VtxDesc.Normal, g_VtxDesc.Color0, g_VtxDesc.Color1, g_VtxDesc.Tex0Coord, g_VtxDesc.Tex1Coord, - g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (g_VtxDesc.Hex >> 31) & 3 + g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (const int)((g_VtxDesc.Hex >> 31) & 3) }; for(int i = 0; i < 12; i++) { @@ -562,7 +562,7 @@ void CompileAndRunDisplayList(u32 address, u32 size, CachedDisplayList *dl) } const int tc[12] = { g_VtxDesc.Position, g_VtxDesc.Normal, g_VtxDesc.Color0, g_VtxDesc.Color1, g_VtxDesc.Tex0Coord, g_VtxDesc.Tex1Coord, - g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (g_VtxDesc.Hex >> 31) & 3 + g_VtxDesc.Tex2Coord, g_VtxDesc.Tex3Coord, g_VtxDesc.Tex4Coord, g_VtxDesc.Tex5Coord, g_VtxDesc.Tex6Coord, (const int)((g_VtxDesc.Hex >> 31) & 3) }; for(int i = 0; i < 12; i++) { diff --git a/Source/Core/VideoCommon/Src/VertexLoader.cpp b/Source/Core/VideoCommon/Src/VertexLoader.cpp index aa7ff2ec4c..969c3bb2ff 100644 --- a/Source/Core/VideoCommon/Src/VertexLoader.cpp +++ b/Source/Core/VideoCommon/Src/VertexLoader.cpp @@ -248,7 +248,7 @@ void VertexLoader::CompileVertexTranslator() // 01 become 00, and 10/11 become 01 const int tc[8] = { m_VtxDesc.Tex0Coord, m_VtxDesc.Tex1Coord, m_VtxDesc.Tex2Coord, m_VtxDesc.Tex3Coord, - m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, (m_VtxDesc.Hex >> 31) & 3 + m_VtxDesc.Tex4Coord, m_VtxDesc.Tex5Coord, m_VtxDesc.Tex6Coord, (const int)((m_VtxDesc.Hex >> 31) & 3) }; // Reset pipeline |
