diff options
| author | pierre <pierre@pirsoft.de> | 2011-07-03 21:57:49 +0000 |
|---|---|---|
| committer | pierre <pierre@pirsoft.de> | 2011-07-03 21:57:49 +0000 |
| commit | 951e20ae738d3241c9a8ea91aa5b26d642845e79 (patch) | |
| tree | 99bd9ba789bdbeb93a3f980c61f433cfbf792a2d /Source/Core/VideoCommon | |
| parent | e090a92c7e6d69be530837b988198d51d40d4439 (diff) | |
Revert r7665. Breaks about all other games.
Sorry, MP3 users will have to wait a bit longer.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7666 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/Src/BPStructs.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/Src/BPStructs.cpp b/Source/Core/VideoCommon/Src/BPStructs.cpp index df72b2d5de..bd9e9ac5f7 100644 --- a/Source/Core/VideoCommon/Src/BPStructs.cpp +++ b/Source/Core/VideoCommon/Src/BPStructs.cpp @@ -553,12 +553,11 @@ void BPWritten(const BPCmd& bp) case BPMEM_TEV_REGISTER_H+4: case BPMEM_TEV_REGISTER_L+6: // Reg 4 case BPMEM_TEV_REGISTER_H+6: - // some games only send the _L part, so always update + if (bp.address & 1) // only run this code for the _H! is this right? what if L is set independently? { // don't compare with changes! int num = (bp.address >> 1) & 0x3; PixelShaderManager::SetColorChanged(bpmem.tevregs[num].high.type, num); - //is .low.type used for anything in the real HW? } break; |
