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authorSoren Jorvang <soren.jorvang@gmail.com>2010-07-18 08:30:40 +0000
committerSoren Jorvang <soren.jorvang@gmail.com>2010-07-18 08:30:40 +0000
commitb0041f00a3d1a7a13485bd6b83d94d22981ac8ac (patch)
tree37dadab91b5e0e644969dca10c19f1af8ab5af35 /Source/Core/VideoCommon
parentfaf586e8f1b1f9dc08840ae6003a334ff2f310d4 (diff)
I missed some cases in r5901:
Because we only ever call Pos_ReadDirect (and through that, DataRead<T>) from JIT generated code, the compiler may not get the heads-up to properly prepare for run-time instantiation of those template functions. Explicitly instantiating Pos_ReadDirect gets around that issue. Also force DataRead* inline as gcc didn't always do that itself when the DataRead functions in turn were called from (other) template functions. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5902 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/VideoCommon')
-rw-r--r--Source/Core/VideoCommon/Src/VertexLoader_Color.cpp12
-rw-r--r--Source/Core/VideoCommon/Src/VertexLoader_Position.cpp36
2 files changed, 29 insertions, 19 deletions
diff --git a/Source/Core/VideoCommon/Src/VertexLoader_Color.cpp b/Source/Core/VideoCommon/Src/VertexLoader_Color.cpp
index 1b8fc73f5d..d27b32f312 100644
--- a/Source/Core/VideoCommon/Src/VertexLoader_Color.cpp
+++ b/Source/Core/VideoCommon/Src/VertexLoader_Color.cpp
@@ -33,14 +33,14 @@
extern int colIndex;
extern int colElements[2];
-inline void _SetCol(u32 val)
+__forceinline void _SetCol(u32 val)
{
*(u32*)VertexManager::s_pCurBufferPointer = val;
VertexManager::s_pCurBufferPointer += 4;
colIndex++;
}
-void _SetCol4444(u16 val)
+__forceinline void _SetCol4444(u16 val)
{
u32 col = Convert4To8(val & 0xF) << ASHIFT;
col |= Convert4To8((val >> 12) & 0xF) << RSHIFT;
@@ -49,7 +49,7 @@ void _SetCol4444(u16 val)
_SetCol(col);
}
-void _SetCol6666(u32 val)
+__forceinline void _SetCol6666(u32 val)
{
u32 col = Convert6To8((val >> 18) & 0x3F) << RSHIFT;
col |= Convert6To8((val >> 12) & 0x3F) << GSHIFT;
@@ -58,7 +58,7 @@ void _SetCol6666(u32 val)
_SetCol(col);
}
-void _SetCol565(u16 val)
+__forceinline void _SetCol565(u16 val)
{
u32 col = Convert5To8((val >> 11) & 0x1F) << RSHIFT;
col |= Convert6To8((val >> 5) & 0x3F) << GSHIFT;
@@ -67,12 +67,12 @@ void _SetCol565(u16 val)
}
-inline u32 _Read24(const u8 *addr)
+__forceinline u32 _Read24(const u8 *addr)
{
return addr[0] | (addr[1] << 8) | (addr[2] << 16) | 0xFF000000;
}
-inline u32 _Read32(const u8 *addr)
+__forceinline u32 _Read32(const u8 *addr)
{
return *(const u32 *)addr;
}
diff --git a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp
index 42c689ab9a..594bdcb5a0 100644
--- a/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp
+++ b/Source/Core/VideoCommon/Src/VertexLoader_Position.cpp
@@ -92,17 +92,6 @@ void Pos_ReadDirect()
VertexManager::s_pCurBufferPointer += 12;
}
-// Explicitly instantiate these functions to decrease the possibility of
-// symbol binding problems when (only) calling them from JIT compiled code.
-template void Pos_ReadDirect<u8, true>();
-template void Pos_ReadDirect<s8, true>();
-template void Pos_ReadDirect<u16, true>();
-template void Pos_ReadDirect<s16, true>();
-template void Pos_ReadDirect<u8, false>();
-template void Pos_ReadDirect<s8, false>();
-template void Pos_ReadDirect<u16, false>();
-template void Pos_ReadDirect<s16, false>();
-
void LOADERDECL Pos_ReadDirect_UByte3() { Pos_ReadDirect<u8, true>(); }
void LOADERDECL Pos_ReadDirect_Byte3() { Pos_ReadDirect<s8, true>(); }
void LOADERDECL Pos_ReadDirect_UShort3() { Pos_ReadDirect<u16, true>(); }
@@ -162,7 +151,7 @@ inline void Pos_ReadIndex_Short(int Index)
}
template<bool three>
-inline void Pos_ReadIndex_Float(int Index)
+void Pos_ReadIndex_Float(int Index)
{
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
((u32*)VertexManager::s_pCurBufferPointer)[0] = Common::swap32(pData[0]);
@@ -180,7 +169,7 @@ static const __m128i kMaskSwap32_3 = _mm_set_epi32(0xFFFFFFFFL, 0x08090A0BL, 0x0
static const __m128i kMaskSwap32_2 = _mm_set_epi32(0xFFFFFFFFL, 0xFFFFFFFFL, 0x04050607L, 0x00010203L);
template<bool three>
-inline void Pos_ReadIndex_Float_SSSE3(int Index)
+void Pos_ReadIndex_Float_SSSE3(int Index)
{
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (Index * arraystrides[ARRAY_POSITION]));
const __m128i a = _mm_loadu_si128((__m128i*)pData);
@@ -191,6 +180,27 @@ inline void Pos_ReadIndex_Float_SSSE3(int Index)
}
#endif
+// Explicitly instantiate these functions to decrease the possibility of
+// symbol binding problems when (only) calling them from JIT compiled code.
+template void Pos_ReadDirect<u8, true>();
+template void Pos_ReadDirect<s8, true>();
+template void Pos_ReadDirect<u16, true>();
+template void Pos_ReadDirect<s16, true>();
+template void Pos_ReadDirect<u8, false>();
+template void Pos_ReadDirect<s8, false>();
+template void Pos_ReadDirect<u16, false>();
+template void Pos_ReadDirect<s16, false>();
+template void Pos_ReadIndex_Byte<u8, true>(int Index);
+template void Pos_ReadIndex_Byte<s8, true>(int Index);
+template void Pos_ReadIndex_Short<u16, true>(int Index);
+template void Pos_ReadIndex_Short<s16, true>(int Index);
+template void Pos_ReadIndex_Float<true>(int Index);
+template void Pos_ReadIndex_Byte<u8, false>(int Index);
+template void Pos_ReadIndex_Byte<s8, false>(int Index);
+template void Pos_ReadIndex_Short<u16, false>(int Index);
+template void Pos_ReadIndex_Short<s16, false>(int Index);
+template void Pos_ReadIndex_Float<false>(int Index);
+
// ==============================================================================
// Index 8
// ==============================================================================