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| author | Martino Fontana <tinozzo123@gmail.com> | 2026-02-09 19:08:53 +0100 |
|---|---|---|
| committer | Martino Fontana <tinozzo123@gmail.com> | 2026-02-13 13:57:43 +0100 |
| commit | fdbc2883ef3984f9f766aaca0dbae0cf3844e8d2 (patch) | |
| tree | d892157c6c2ec7a939e33ae83f5181f187289a9e /Source/Core/VideoCommon | |
| parent | ebc8c9d857f8cbc99d555c4c2b16e3e8098a718a (diff) | |
VideoCommon: Invert interaction between Arbitrary Mipmap Detection and GPU Texture Decoding (the former disables the latter)
Split from #14293.
It makes sense for a setting that changes visual output to have priority over a setting that barely makes any difference.
Diffstat (limited to 'Source/Core/VideoCommon')
| -rw-r--r-- | Source/Core/VideoCommon/VideoConfig.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/VideoConfig.h b/Source/Core/VideoCommon/VideoConfig.h index 3f82e3afe7..2d0ab116a1 100644 --- a/Source/Core/VideoCommon/VideoConfig.h +++ b/Source/Core/VideoCommon/VideoConfig.h @@ -364,7 +364,8 @@ struct VideoConfig final } bool UseGPUTextureDecoding() const { - return g_backend_info.bSupportsGPUTextureDecoding && bEnableGPUTextureDecoding; + return g_backend_info.bSupportsGPUTextureDecoding && bEnableGPUTextureDecoding && + !bArbitraryMipmapDetection; } bool UseVertexRounding() const { return bVertexRounding && iEFBScale != 1; } bool ManualTextureSamplingWithCustomTextureSizes() const |
