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authorAdmiral H. Curtiss <pikachu025@gmail.com>2023-04-23 16:02:15 +0200
committerGitHub <noreply@github.com>2023-04-23 16:02:15 +0200
commit653be9e45d2b22ae67ad3c82664fa14cbc408866 (patch)
tree3a86b445724693291b9631118ad499281002903b /Source/Core
parent319adaa83197ec9754fda49bcbaf57ea606c7d97 (diff)
parent8b0bd31e72beaacff3be2dbd9cb44208fc4b0442 (diff)
Merge pull request #11628 from Pokechu22/gles-32-only-multisample
OGL: Only specify precision for sampler2DMSArray when it is defined
Diffstat (limited to 'Source/Core')
-rw-r--r--Source/Core/VideoBackends/OGL/OGLConfig.cpp36
-rw-r--r--Source/Core/VideoBackends/OGL/OGLConfig.h20
-rw-r--r--Source/Core/VideoBackends/OGL/OGLTexture.cpp8
-rw-r--r--Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp21
4 files changed, 58 insertions, 27 deletions
diff --git a/Source/Core/VideoBackends/OGL/OGLConfig.cpp b/Source/Core/VideoBackends/OGL/OGLConfig.cpp
index ab31592bd2..e5e1bff83f 100644
--- a/Source/Core/VideoBackends/OGL/OGLConfig.cpp
+++ b/Source/Core/VideoBackends/OGL/OGLConfig.cpp
@@ -333,11 +333,7 @@ bool PopulateConfig(GLContext* m_main_gl_context)
g_ogl_config.bSupportsDebug =
GLExtensions::Supports("GL_KHR_debug") || GLExtensions::Supports("GL_ARB_debug_output");
g_ogl_config.bSupportsTextureStorage = GLExtensions::Supports("GL_ARB_texture_storage");
- g_ogl_config.bSupports3DTextureStorageMultisample =
- GLExtensions::Supports("GL_ARB_texture_storage_multisample") ||
- GLExtensions::Supports("GL_OES_texture_storage_multisample_2d_array");
- g_ogl_config.bSupports2DTextureStorageMultisample =
- GLExtensions::Supports("GL_ARB_texture_storage_multisample");
+ g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageNone;
g_ogl_config.bSupportsImageLoadStore = GLExtensions::Supports("GL_ARB_shader_image_load_store");
g_ogl_config.bSupportsConservativeDepth = GLExtensions::Supports("GL_ARB_conservative_depth");
g_ogl_config.bSupportsAniso = GLExtensions::Supports("GL_EXT_texture_filter_anisotropic");
@@ -368,9 +364,10 @@ bool PopulateConfig(GLContext* m_main_gl_context)
if (m_main_gl_context->IsGLES())
{
- g_ogl_config.SupportedESPointSize = GLExtensions::Supports("GL_OES_geometry_point_size") ? 1 :
- GLExtensions::Supports("GL_EXT_geometry_point_size") ? 2 :
- 0;
+ g_ogl_config.SupportedESPointSize =
+ GLExtensions::Supports("GL_OES_geometry_point_size") ? EsPointSizeType::PointSizeOes :
+ GLExtensions::Supports("GL_EXT_geometry_point_size") ? EsPointSizeType::PointSizeExt :
+ EsPointSizeType::PointSizeNone;
g_ogl_config.SupportedESTextureBuffer =
GLExtensions::Supports("VERSION_GLES_3_2") ? EsTexbufType::TexbufCore :
GLExtensions::Supports("GL_OES_texture_buffer") ? EsTexbufType::TexbufOes :
@@ -410,21 +407,16 @@ bool PopulateConfig(GLContext* m_main_gl_context)
g_Config.backend_info.bSupportsGeometryShaders = g_ogl_config.bSupportsAEP;
g_Config.backend_info.bSupportsComputeShaders = true;
g_Config.backend_info.bSupportsGSInstancing =
- g_Config.backend_info.bSupportsGeometryShaders && g_ogl_config.SupportedESPointSize > 0;
+ g_Config.backend_info.bSupportsGeometryShaders &&
+ g_ogl_config.SupportedESPointSize != EsPointSizeType::PointSizeNone;
g_Config.backend_info.bSupportsSSAA = g_ogl_config.bSupportsAEP;
g_Config.backend_info.bSupportsFragmentStoresAndAtomics = true;
g_ogl_config.bSupportsMSAA = true;
g_ogl_config.bSupportsTextureStorage = true;
- g_ogl_config.bSupports2DTextureStorageMultisample = true;
+ if (GLExtensions::Supports("GL_OES_texture_storage_multisample_2d_array"))
+ g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageOes;
g_Config.backend_info.bSupportsBitfield = true;
g_Config.backend_info.bSupportsDynamicSamplerIndexing = g_ogl_config.bSupportsAEP;
- if (g_ActiveConfig.stereo_mode != StereoMode::Off && g_ActiveConfig.iMultisamples > 1 &&
- !g_ogl_config.bSupports3DTextureStorageMultisample)
- {
- // GLES 3.1 can't support stereo rendering and MSAA
- OSD::AddMessage("MSAA Stereo rendering isn't supported by your GPU.", 10000);
- Config::SetCurrent(Config::GFX_MSAA, UINT32_C(1));
- }
}
else
{
@@ -434,7 +426,8 @@ bool PopulateConfig(GLContext* m_main_gl_context)
g_ogl_config.bSupportsImageLoadStore = true;
g_Config.backend_info.bSupportsGeometryShaders = true;
g_Config.backend_info.bSupportsComputeShaders = true;
- g_Config.backend_info.bSupportsGSInstancing = g_ogl_config.SupportedESPointSize > 0;
+ g_Config.backend_info.bSupportsGSInstancing =
+ g_ogl_config.SupportedESPointSize != EsPointSizeType::PointSizeNone;
g_Config.backend_info.bSupportsPaletteConversion = true;
g_Config.backend_info.bSupportsSSAA = true;
g_Config.backend_info.bSupportsFragmentStoresAndAtomics = true;
@@ -443,8 +436,7 @@ bool PopulateConfig(GLContext* m_main_gl_context)
g_ogl_config.bSupportsDebug = true;
g_ogl_config.bSupportsMSAA = true;
g_ogl_config.bSupportsTextureStorage = true;
- g_ogl_config.bSupports2DTextureStorageMultisample = true;
- g_ogl_config.bSupports3DTextureStorageMultisample = true;
+ g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageCore;
g_Config.backend_info.bSupportsBitfield = true;
g_Config.backend_info.bSupportsDynamicSamplerIndexing = true;
g_Config.backend_info.bSupportsSettingObjectNames = true;
@@ -452,6 +444,9 @@ bool PopulateConfig(GLContext* m_main_gl_context)
}
else
{
+ if (GLExtensions::Supports("GL_ARB_texture_storage_multisample"))
+ g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageCore;
+
if (GLExtensions::Version() < 300)
{
PanicAlertFmtT("GPU: OGL ERROR: Need at least GLSL 1.30\n"
@@ -498,6 +493,7 @@ bool PopulateConfig(GLContext* m_main_gl_context)
g_ogl_config.eSupportedGLSLVersion = Glsl430;
}
g_ogl_config.bSupportsTextureStorage = true;
+ g_ogl_config.SupportedMultisampleTexStorage = MultisampleTexStorageType::TexStorageCore;
g_ogl_config.bSupportsImageLoadStore = true;
g_Config.backend_info.bSupportsSSAA = true;
g_Config.backend_info.bSupportsSettingObjectNames = true;
diff --git a/Source/Core/VideoBackends/OGL/OGLConfig.h b/Source/Core/VideoBackends/OGL/OGLConfig.h
index 570e1954eb..4929901b09 100644
--- a/Source/Core/VideoBackends/OGL/OGLConfig.h
+++ b/Source/Core/VideoBackends/OGL/OGLConfig.h
@@ -22,6 +22,14 @@ enum GlslVersion
GlslEs310, // GLES 3.1
GlslEs320, // GLES 3.2
};
+
+enum class EsPointSizeType
+{
+ PointSizeNone,
+ PointSizeOes,
+ PointSizeExt,
+};
+
enum class EsTexbufType
{
TexbufNone,
@@ -37,6 +45,13 @@ enum class EsFbFetchType
FbFetchArm,
};
+enum class MultisampleTexStorageType
+{
+ TexStorageNone,
+ TexStorageCore,
+ TexStorageOes,
+};
+
// ogl-only config, so not in VideoConfig.h
struct VideoConfig
{
@@ -51,11 +66,10 @@ struct VideoConfig
bool bSupportsAEP;
bool bSupportsDebug;
bool bSupportsCopySubImage;
- u8 SupportedESPointSize;
+ EsPointSizeType SupportedESPointSize;
EsTexbufType SupportedESTextureBuffer;
bool bSupportsTextureStorage;
- bool bSupports2DTextureStorageMultisample;
- bool bSupports3DTextureStorageMultisample;
+ MultisampleTexStorageType SupportedMultisampleTexStorage;
bool bSupportsConservativeDepth;
bool bSupportsImageLoadStore;
bool bSupportsAniso;
diff --git a/Source/Core/VideoBackends/OGL/OGLTexture.cpp b/Source/Core/VideoBackends/OGL/OGLTexture.cpp
index 4e90211c59..d3274a3528 100644
--- a/Source/Core/VideoBackends/OGL/OGLTexture.cpp
+++ b/Source/Core/VideoBackends/OGL/OGLTexture.cpp
@@ -130,12 +130,18 @@ OGLTexture::OGLTexture(const TextureConfig& tex_config, std::string_view name)
GLenum gl_internal_format = GetGLInternalFormatForTextureFormat(m_config.format, true);
if (tex_config.IsMultisampled())
{
- if (g_ogl_config.bSupportsTextureStorage)
+ ASSERT(g_ogl_config.bSupportsMSAA);
+ if (g_ogl_config.SupportedMultisampleTexStorage != MultisampleTexStorageType::TexStorageNone)
+ {
glTexStorage3DMultisample(target, tex_config.samples, gl_internal_format, m_config.width,
m_config.height, m_config.layers, GL_FALSE);
+ }
else
+ {
+ ASSERT(!g_ogl_config.bIsES);
glTexImage3DMultisample(target, tex_config.samples, gl_internal_format, m_config.width,
m_config.height, m_config.layers, GL_FALSE);
+ }
}
else if (g_ogl_config.bSupportsTextureStorage)
{
diff --git a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
index eff1497e7f..a149c9fad0 100644
--- a/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
+++ b/Source/Core/VideoBackends/OGL/ProgramShaderCache.cpp
@@ -664,12 +664,13 @@ void ProgramShaderCache::CreateHeader()
std::string SupportedESTextureBuffer;
switch (g_ogl_config.SupportedESPointSize)
{
- case 1:
+ case EsPointSizeType::PointSizeOes:
SupportedESPointSize = "#extension GL_OES_geometry_point_size : enable";
break;
- case 2:
+ case EsPointSizeType::PointSizeExt:
SupportedESPointSize = "#extension GL_EXT_geometry_point_size : enable";
break;
+ case EsPointSizeType::PointSizeNone:
default:
SupportedESPointSize = "";
break;
@@ -721,6 +722,13 @@ void ProgramShaderCache::CreateHeader()
break;
}
+ // The sampler2DMSArray keyword is reserved in GLSL ES 3.0 and 3.1, but is available in 3.2 and
+ // with GL_OES_texture_storage_multisample_2d_array for 3.1.
+ // See https://bugs.dolphin-emu.org/issues/13198.
+ const bool use_multisample_2d_array_precision =
+ v >= GlslEs320 ||
+ g_ogl_config.SupportedMultisampleTexStorage != MultisampleTexStorageType::TexStorageNone;
+
std::string shader_shuffle_string;
if (g_ogl_config.bSupportsKHRShaderSubgroup)
{
@@ -758,6 +766,7 @@ void ProgramShaderCache::CreateHeader()
"{}\n" // shader thread shuffle
"{}\n" // derivative control
"{}\n" // query levels
+ "{}\n" // OES multisample texture storage
// Precision defines for GLSL ES
"{}\n"
@@ -843,12 +852,18 @@ void ProgramShaderCache::CreateHeader()
g_ActiveConfig.backend_info.bSupportsTextureQueryLevels ?
"#extension GL_ARB_texture_query_levels : enable" :
"",
+ // Note: GL_ARB_texture_storage_multisample doesn't have an #extension, as it doesn't
+ // need to change GLSL, but on GLES 3.1 sampler2DMSArray is a reserved keyword unless
+ // the extension is enabled. Thus, we don't need to check TexStorageCore/have an ARB version.
+ g_ogl_config.SupportedMultisampleTexStorage == MultisampleTexStorageType::TexStorageOes ?
+ "#extension GL_OES_texture_storage_multisample_2d_array : enable" :
+ "",
is_glsles ? "precision highp float;" : "", is_glsles ? "precision highp int;" : "",
is_glsles ? "precision highp sampler2DArray;" : "",
(is_glsles && g_ActiveConfig.backend_info.bSupportsPaletteConversion) ?
"precision highp usamplerBuffer;" :
"",
- v > GlslEs300 ? "precision highp sampler2DMSArray;" : "",
+ use_multisample_2d_array_precision ? "precision highp sampler2DMSArray;" : "",
v >= GlslEs310 ? "precision highp image2DArray;" : "");
}