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authorhrydgard <hrydgard@gmail.com>2010-06-12 17:39:33 +0000
committerhrydgard <hrydgard@gmail.com>2010-06-12 17:39:33 +0000
commit1cd25e2406ea370cacfb82ec6dc164153052ca9d (patch)
tree29c06c64c49841b89a83f614c77fb59bda4f6008 /Source/Plugins/InputPluginCommon/Src/ConfigDiag.cpp
parent3e3aa2364e4ed6c3fe3be9331b7d0827adf9042f (diff)
(cleanup) InputPluginCommon is dead. Long live InputCommon and InputUICommon.
I hope I didn't break the mac+linux builds - if i did, fixing it should be a simple matter of adjusting the sconscripts. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5661 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/InputPluginCommon/Src/ConfigDiag.cpp')
-rw-r--r--Source/Plugins/InputPluginCommon/Src/ConfigDiag.cpp957
1 files changed, 0 insertions, 957 deletions
diff --git a/Source/Plugins/InputPluginCommon/Src/ConfigDiag.cpp b/Source/Plugins/InputPluginCommon/Src/ConfigDiag.cpp
deleted file mode 100644
index 981fd854a7..0000000000
--- a/Source/Plugins/InputPluginCommon/Src/ConfigDiag.cpp
+++ /dev/null
@@ -1,957 +0,0 @@
-// Copyright (C) 2010 Dolphin Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
-
-#include "ConfigDiag.h"
-
-#define _connect_macro_( b, f, c, s ) (b)->Connect( wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s )
-
-static Plugin* g_plugin;
-
-void GamepadPage::ConfigExtension( wxCommandEvent& event )
-{
- ControllerEmu::Extension* const ex = ((ExtensionButton*)event.GetEventObject())->extension;
-
- // show config diag, if "none" isn't selected
- if ( ex->switch_extension )
- {
- wxDialog* const dlg = new wxDialog( this, -1, wxString::FromAscii(ex->attachments[ex->switch_extension]->GetName().c_str()), wxDefaultPosition );
- wxPanel* const pnl = new wxPanel( dlg, -1, wxDefaultPosition );
- wxBoxSizer* const pnl_szr = new wxBoxSizer( wxHORIZONTAL );
-
- const std::size_t orig_size = control_groups.size();
-
- ControlGroupsSizer* const szr = new ControlGroupsSizer( ex->attachments[ex->switch_extension], pnl, this, &control_groups );
- pnl->SetSizerAndFit( szr ); // needed
- pnl_szr->Add( pnl, 0, wxLEFT, 5 );
- dlg->SetSizerAndFit( pnl_szr ); // needed
-
- dlg->Center();
-
- dlg->ShowModal();
- dlg->Destroy();
-
- // remove the new groups that were just added, now that the window closed
- control_groups.resize( orig_size );
- }
-}
-
-PadSettingExtension::PadSettingExtension( wxWindow* const parent, ControllerEmu::Extension* const ext )
- : wxChoice( parent, -1 )
- , extension(ext)
-{
-
- std::vector<ControllerEmu*>::const_iterator
- i = extension->attachments.begin(),
- e = extension->attachments.end();
-
- for ( ; i!=e; ++i )
- Append( wxString::FromAscii( (*i)->GetName().c_str() ) );
-
- UpdateGUI();
-}
-
-void PadSettingExtension::UpdateGUI()
-{
- Select( extension->switch_extension );
-}
-
-void PadSettingExtension::UpdateValue()
-{
- extension->switch_extension = GetSelection();
-}
-
-PadSettingCheckBox::PadSettingCheckBox( wxWindow* const parent, ControlState& _value, const char* const label )
- : wxCheckBox( parent, -1, wxString::FromAscii( label ), wxDefaultPosition )
- , value(_value)
-{
- UpdateGUI();
-}
-
-void PadSettingCheckBox::UpdateGUI()
-{
- SetValue( value > 0 );
-}
-
-void PadSettingCheckBox::UpdateValue()
-{
- // 0.01 so its saved to the ini file as just 1. :(
- value = 0.01 * GetValue();
-}
-
-void PadSettingChoice::UpdateGUI()
-{
- SetValue(value * 100);
-}
-
-void PadSettingChoice::UpdateValue()
-{
- value = float(GetValue()) / 100;
-}
-
-ControlDialog::ControlDialog( wxWindow* const parent, ControllerInterface::ControlReference* const ref, const std::vector<ControllerInterface::Device*>& devs )
- :wxDialog( parent, -1, wxT("Configure Control"), wxDefaultPosition )
- ,control_reference(ref)
-{
-
- device_cbox = new wxComboBox( this, -1, wxString::FromAscii( ref->device_qualifier.ToString().c_str() ), wxDefaultPosition, wxSize(256,-1), wxArrayString(), wxTE_PROCESS_ENTER );
-
- _connect_macro_( device_cbox, ControlDialog::SetDevice, wxEVT_COMMAND_COMBOBOX_SELECTED, this );
- _connect_macro_( device_cbox, ControlDialog::SetDevice, wxEVT_COMMAND_TEXT_ENTER, this );
-
- std::vector< ControllerInterface::Device* >::const_iterator i = devs.begin(),
- e = devs.end();
- ControllerInterface::DeviceQualifier dq;
- for ( ; i!=e; ++i )
- {
- dq.FromDevice( *i );
- device_cbox->Append( wxString::FromAscii( dq.ToString().c_str() ) );
- }
-
- control_chooser = new ControlChooser( this, ref, parent );
-
- wxStaticBoxSizer* const d_szr = new wxStaticBoxSizer( wxVERTICAL, this, wxT("Device") );
- d_szr->Add( device_cbox, 0, wxEXPAND|wxALL, 5 );
-
- wxBoxSizer* const szr = new wxBoxSizer( wxVERTICAL );
- szr->Add( d_szr, 0, wxEXPAND|wxLEFT|wxRIGHT|wxTOP, 5 );
- szr->Add( control_chooser, 0, wxEXPAND|wxALL, 5 );
-
- SetSizerAndFit( szr ); // needed
-
-}
-
-ControlButton::ControlButton( wxWindow* const parent, ControllerInterface::ControlReference* const _ref, const unsigned int width, const std::string& label )
-: wxButton( parent, -1, wxT(""), wxDefaultPosition, wxSize( width,20) )
-, control_reference( _ref )
-{
- if ( label.empty() )
- SetLabel( wxString::FromAscii( _ref->control_qualifier.name.c_str() ) );
- else
- SetLabel( wxString::FromAscii( label.c_str() ) );
-}
-
-void ConfigDialog::UpdateProfileComboBox()
-{
- std::string pname( File::GetUserPath(D_CONFIG_IDX) );
- pname += PROFILES_PATH; pname += g_plugin->profile_name;
-
- CFileSearch::XStringVector exts;
- exts.push_back("*.ini");
- CFileSearch::XStringVector dirs;
- dirs.push_back( pname );
- CFileSearch cfs( exts, dirs );
- const CFileSearch::XStringVector& sv = cfs.GetFileNames();
-
- wxArrayString strs;
- CFileSearch::XStringVector::const_iterator si = sv.begin(),
- se = sv.end();
- for ( ; si!=se; ++si )
- {
- std::string str( si->begin() + si->find_last_of('/') + 1 , si->end() - 4 ) ;
- strs.push_back( wxString::FromAscii( str.c_str() ) );
- }
-
- std::vector< GamepadPage* >::iterator i = m_padpages.begin(),
- e = m_padpages.end();
- for ( ; i != e; ++i )
- {
- (*i)->profile_cbox->Clear();
- (*i)->profile_cbox->Append(strs);
- }
-}
-
-void ConfigDialog::UpdateControlReferences()
-{
- std::vector< GamepadPage* >::iterator i = m_padpages.begin(),
- e = m_padpages.end();
- for ( ; i != e; ++i )
- (*i)->controller->UpdateReferences( g_plugin->controller_interface );
-}
-
-void ConfigDialog::ClickSave( wxCommandEvent& event )
-{
- g_plugin->SaveConfig();
- Close();
-}
-
-void ControlChooser::UpdateListContents()
-{
- control_lbox->Clear();
-
- // make sure it's a valid device
- if ( control_reference->device )
- {
- if ( control_reference->is_input )
- {
- // for inputs
- std::vector<ControllerInterface::Device::Input*>::const_iterator
- i = control_reference->device->Inputs().begin(),
- e = control_reference->device->Inputs().end();
- for ( ; i!=e; ++i )
- control_lbox->Append( wxString::FromAscii( (*i)->GetName().c_str() ) );
- }
- else
- {
- // for outputs
- std::vector<ControllerInterface::Device::Output*>::const_iterator
- i = control_reference->device->Outputs().begin(),
- e = control_reference->device->Outputs().end();
- for ( ; i!=e; ++i )
- control_lbox->Append( wxString::FromAscii( (*i)->GetName().c_str() ) );
- }
- }
-
- UpdateListSelection();
-}
-
-void ControlChooser::UpdateListSelection()
-{
- UpdateGUI();
-
- wxArrayString control_names = control_lbox->GetStrings();
- const std::string cname = control_reference->control_qualifier.name;
-
- control_lbox->DeselectAll();
-
- // if text starts and ends with '|' it's multiple controls, otherwise just single one
- if (cname.size() ? ((*cname.rbegin()=='|') && (*cname.begin()=='|')) : false)
- {
- for (int i = int(control_names.size()) - 1; i >= 0; --i)
- if (cname.find( control_names[i].Prepend(wxT('|')).Append(wxT('|')).ToAscii()) != cname.npos)
- control_lbox->Select( i );
- }
- else
- {
- const int n = control_lbox->FindString(wxString::FromAscii(cname.c_str()));
- if (n >= 0)
- control_lbox->Select(n);
- }
-}
-
-void ControlChooser::UpdateGUI()
-{
- // update textbox
- textctrl->SetValue(wxString::FromAscii(control_reference->control_qualifier.name.c_str()));
-
- // updates the "bound controls:" label
- size_t bound = control_reference->controls.size();
- std::ostringstream ss;
- ss << "Bound Controls: ";
- if ( bound ) ss << bound; else ss << "None";
- m_bound_label->SetLabel( wxString::FromAscii(ss.str().c_str()) );
-};
-
-void GamepadPage::UpdateGUI()
-{
- device_cbox->SetValue( wxString::FromAscii( controller->default_device.ToString().c_str() ) );
-
- std::vector< ControlGroupBox* >::const_iterator g = control_groups.begin(),
- ge = control_groups.end();
- for ( ; g!=ge; ++g )
- {
- // buttons
- std::vector<ControlButton*>::const_iterator i = (*g)->control_buttons.begin()
- , e = (*g)->control_buttons.end();
- for ( ; i!=e; ++i )
- (*i)->SetLabel( wxString::FromAscii( (*i)->control_reference->control_qualifier.name.c_str() ) );
-
- // cboxes
- std::vector<PadSetting*>::const_iterator si = (*g)->options.begin()
- , se = (*g)->options.end();
- for ( ; si!=se; ++si )
- (*si)->UpdateGUI();
- }
-}
-
-void GamepadPage::ClearAll( wxCommandEvent& event )
-{
- g_plugin->controls_crit.Enter(); // enter
-
- // just load an empty ini section to clear everything :P
- IniFile::Section section;
- controller->LoadConfig(&section);
-
- // no point in using the real ControllerInterface i guess
- ControllerInterface face;
- controller->UpdateReferences(face);
-
- UpdateGUI();
-
- g_plugin->controls_crit.Leave(); // leave
-}
-
-void ControlDialog::SetControl( wxCommandEvent& event )
-{
- control_reference->control_qualifier.name =
- std::string( control_chooser->textctrl->GetValue().ToAscii() );
-
- g_plugin->controls_crit.Enter(); // enter
- control_reference->UpdateControls();
- g_plugin->controls_crit.Leave(); // leave
-
- control_chooser->UpdateListSelection();
-}
-
-void GamepadPage::SetDevice( wxCommandEvent& event )
-{
- controller->default_device.FromString( std::string( device_cbox->GetValue().ToAscii() ) );
-
- // show user what it was validated as
- device_cbox->SetValue( wxString::FromAscii( controller->default_device.ToString().c_str() ) );
-
- // this will set all the controls to this default device
- controller->UpdateDefaultDevice();
-
- // update references
- g_plugin->controls_crit.Enter(); // enter
- controller->UpdateReferences( g_plugin->controller_interface );
- g_plugin->controls_crit.Leave(); // leave
-}
-
-void ControlDialog::SetDevice( wxCommandEvent& event )
-{
- control_reference->device_qualifier.FromString( std::string( device_cbox->GetValue().ToAscii() ) );
-
- // show user what it was validated as
- device_cbox->SetValue( wxString::FromAscii( control_reference->device_qualifier.ToString().c_str() ) );
-
- // update references
- g_plugin->controls_crit.Enter(); // enter
- g_plugin->controller_interface.UpdateReference( control_reference );
- g_plugin->controls_crit.Leave(); // leave
-
- // update gui
- control_chooser->UpdateListContents();
-}
-
-void ControlDialog::ClearControl( wxCommandEvent& event )
-{
- control_reference->control_qualifier.name.clear();
-
- g_plugin->controls_crit.Leave(); // enter
- control_reference->UpdateControls();
- g_plugin->controls_crit.Leave(); // leave
-
- control_chooser->UpdateListSelection();
-}
-
-void GamepadPage::AdjustSetting( wxCommandEvent& event )
-{
- g_plugin->controls_crit.Enter(); // enter
-
- // updates the setting value from the GUI control
- (dynamic_cast<PadSetting*>(event.GetEventObject()))->UpdateValue();
-
- g_plugin->controls_crit.Leave(); // leave
-}
-
-void GamepadPage::AdjustControlOption( wxCommandEvent& event )
-{
- g_plugin->controls_crit.Enter(); // enter
-
- m_control_dialog->control_reference->range = ControlState( m_control_dialog->control_chooser->range_slider->GetValue() ) / SLIDER_TICK_COUNT;
-
- if ( m_control_dialog->control_reference->is_input )
- ((ControllerInterface::InputReference*)m_control_dialog->control_reference)->mode =
- m_control_dialog->control_chooser->mode_cbox->GetSelection();
-
- g_plugin->controls_crit.Leave(); // leave
-}
-
-void GamepadPage::ConfigControl( wxCommandEvent& event )
-{
- m_control_dialog = new ControlDialog( this, ((ControlButton*)event.GetEventObject())->control_reference, g_plugin->controller_interface.Devices() );
- m_control_dialog->ShowModal();
- m_control_dialog->Destroy();
-
- // update changes that were made in the dialog
- UpdateGUI();
-}
-
-void GamepadPage::ClearControl( wxCommandEvent& event )
-{
- ControlButton* const btn = (ControlButton*)event.GetEventObject();
- btn->control_reference->control_qualifier.name.clear();
- btn->control_reference->device_qualifier = controller->default_device;
-
- g_plugin->controls_crit.Enter();
- if (btn->control_reference->is_input)
- ((ControllerInterface::InputReference*)btn->control_reference)->mode = 0;
- controller->UpdateReferences( g_plugin->controller_interface );
- g_plugin->controls_crit.Leave();
-
- // update changes
- UpdateGUI();
-}
-
-void ControlDialog::DetectControl( wxCommandEvent& event )
-{
- wxButton* const btn = (wxButton*)event.GetEventObject();
-
- // some hacks
- const wxString lbl = btn->GetLabel();
- wxChar num = lbl[0];
- if (num > '9')
- {
- num = 1;
- btn->SetLabel(wxT("[ waiting ]"));
- }
- else
- {
- num -= 0x30;
- btn->SetLabel(wxT("w"));
- }
-
- g_plugin->controls_crit.Enter(); // enter
- if ( control_reference->Detect( DETECT_WAIT_TIME + (num - 1) * 500, num ) ) // if we got input, update gui
- control_chooser->UpdateListSelection();
- g_plugin->controls_crit.Leave(); // leave
-
- btn->SetLabel(lbl);
-}
-
-void GamepadPage::DetectControl( wxCommandEvent& event )
-{
- ControlButton* btn = (ControlButton*)event.GetEventObject();
-
- btn->SetLabel(wxT("[ waiting ]"));
-
- g_plugin->controls_crit.Enter(); // enter
- btn->control_reference->Detect( DETECT_WAIT_TIME );
- g_plugin->controls_crit.Leave(); // leave
-
- btn->SetLabel(wxString::FromAscii(btn->control_reference->control_qualifier.name.c_str()));
-}
-
-void ControlDialog::SelectControl( wxCommandEvent& event )
-{
- // needed for linux
- if (IsBeingDeleted())
- return;
-
- wxListBox* const lb = (wxListBox*)event.GetEventObject();
-
- wxArrayInt sels;
- lb->GetSelections( sels );
- wxArrayString names = lb->GetStrings();
-
- wxString final_label;
-
- if (sels.GetCount() == 1)
- final_label = names[ sels[0] ];
- else
- {
- final_label = wxT('|');
- for ( unsigned int i=0; i<sels.GetCount(); ++i )
- final_label += names[ sels[i] ] + wxT('|');
- }
-
- control_reference->control_qualifier.name =
- std::string( final_label.ToAscii() );
-
- g_plugin->controls_crit.Enter(); // enter
- control_reference->UpdateControls();
- g_plugin->controls_crit.Leave(); // leave
-
- control_chooser->UpdateGUI();
-}
-
-ControlChooser::ControlChooser( wxWindow* const parent, ControllerInterface::ControlReference* const ref, wxWindow* const eventsink )
-: wxStaticBoxSizer( wxVERTICAL, parent, ref->is_input ? wxT("Input") : wxT("Output") )
- , control_reference(ref)
-{
- textctrl = new wxTextCtrl( parent, -1, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_PROCESS_ENTER );
- _connect_macro_( textctrl, ControlDialog::SetControl, wxEVT_COMMAND_TEXT_ENTER, parent);
-
- wxButton* const detect_button = new wxButton( parent, -1, ref->is_input ? wxT("Detect 1") : wxT("Test") );
- wxButton* const clear_button = new wxButton( parent, -1, wxT("Clear"), wxDefaultPosition );
- wxButton* const set_button = new wxButton( parent, -1, wxT("Set")/*, wxDefaultPosition, wxSize( 32, -1 )*/ );
-
-
- control_lbox = new wxListBox( parent, -1, wxDefaultPosition, wxSize( 256, 128 ), wxArrayString(), wxLB_EXTENDED );
- _connect_macro_( control_lbox, ControlDialog::SelectControl, wxEVT_COMMAND_LISTBOX_SELECTED, parent);
-
- wxBoxSizer* const button_sizer = new wxBoxSizer( wxHORIZONTAL );
- button_sizer->Add( detect_button, 1, 0, 5 );
- if ( ref->is_input )
- for ( unsigned int i = 2; i<5; ++i )
- {
- wxButton* d_btn = new wxButton( parent, -1, wxChar( '0'+i ), wxDefaultPosition, wxSize(20,-1) );
- _connect_macro_( d_btn, ControlDialog::DetectControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
- button_sizer->Add( d_btn );
- }
- button_sizer->Add( clear_button, 1, 0, 5 );
- button_sizer->Add( set_button, 1, 0, 5 );
-
- range_slider = new wxSlider( parent, -1, SLIDER_TICK_COUNT, 0, SLIDER_TICK_COUNT, wxDefaultPosition, wxDefaultSize, wxSL_TOP | wxSL_LABELS /*| wxSL_AUTOTICKS*/ );
-
- range_slider->SetValue( control_reference->range * SLIDER_TICK_COUNT );
-
- _connect_macro_( detect_button, ControlDialog::DetectControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
- _connect_macro_( clear_button, ControlDialog::ClearControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
- _connect_macro_( set_button, ControlDialog::SetControl, wxEVT_COMMAND_BUTTON_CLICKED, parent);
-
- _connect_macro_( range_slider, GamepadPage::AdjustControlOption, wxEVT_SCROLL_CHANGED, eventsink);
- wxStaticText* const range_label = new wxStaticText( parent, -1, wxT("Range"));
- m_bound_label = new wxStaticText( parent, -1, wxT("") );
-
- wxBoxSizer* const range_sizer = new wxBoxSizer( wxHORIZONTAL );
- range_sizer->Add( range_label, 0, wxCENTER|wxLEFT, 5 );
- range_sizer->Add( range_slider, 1, wxEXPAND|wxLEFT, 5 );
-
- wxBoxSizer* const txtbox_szr = new wxBoxSizer( wxHORIZONTAL );
-
- txtbox_szr->Add( textctrl, 1, wxEXPAND, 0 );
-
-
- Add( range_sizer, 0, wxEXPAND|wxLEFT|wxRIGHT, 5 );
- if ( control_reference->is_input )
- {
- mode_cbox = new wxChoice( parent, -1 );
- mode_cbox->Append( wxT("OR") );
- mode_cbox->Append( wxT("AND") );
- mode_cbox->Append( wxT("NOT") );
- mode_cbox->Select( ((ControllerInterface::InputReference*)control_reference)->mode );
-
- _connect_macro_( mode_cbox, GamepadPage::AdjustControlOption, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
-
- wxBoxSizer* const mode_szr = new wxBoxSizer( wxHORIZONTAL );
- mode_szr->Add( new wxStaticText( parent, -1, wxT("Mode") ), 0, wxCENTER|wxLEFT|wxRIGHT, 5 );
- mode_szr->Add( mode_cbox, 0, wxLEFT, 5 );
-
- Add( mode_szr, 0, wxEXPAND|wxLEFT|wxRIGHT, 5 );
- }
- Add( txtbox_szr, 0, wxEXPAND|wxTOP|wxLEFT|wxRIGHT, 5 );
- Add( button_sizer, 0, wxEXPAND|wxBOTTOM|wxLEFT|wxRIGHT, 5 );
- Add( control_lbox, 0, wxEXPAND|wxLEFT|wxRIGHT|wxBOTTOM, 5 );
- Add( m_bound_label, 0, wxEXPAND|wxLEFT, 80 );
-
- UpdateListContents();
-}
-
-void GamepadPage::LoadProfile( wxCommandEvent& event )
-{
- // TODO: check for dumb characters maybe
- if ( profile_cbox->GetValue().empty() )
- return;
-
- g_plugin->controls_crit.Enter();
-
- std::string fname( File::GetUserPath(D_CONFIG_IDX) );
- fname += PROFILES_PATH; fname += g_plugin->profile_name; fname += '/';
- fname += profile_cbox->GetValue().ToAscii(); fname += ".ini";
-
- if ( false == File::Exists( fname.c_str() ) )
- return;
-
- IniFile inifile;
- inifile.Load(fname);
- controller->LoadConfig( inifile.GetOrCreateSection("Profile"));
- controller->UpdateReferences( g_plugin->controller_interface );
-
- g_plugin->controls_crit.Leave();
- UpdateGUI();
-}
-
-void GamepadPage::SaveProfile( wxCommandEvent& event )
-{
- // TODO: check for dumb characters
- if ( profile_cbox->GetValue().empty() )
- return;
-
- std::string fname( File::GetUserPath(D_CONFIG_IDX) );
- fname += PROFILES_PATH; fname += g_plugin->profile_name; fname += '/';
- if ( false == File::Exists( fname.c_str() ) )
- File::CreateFullPath( fname.c_str() );
- fname += profile_cbox->GetValue().ToAscii(); fname += ".ini";
-
- // don't need lock
- IniFile inifile;
- inifile.Load(fname);
- controller->SaveConfig( inifile.GetOrCreateSection("Profile") );
- inifile.Save(fname);
-
- m_config_dialog->UpdateProfileComboBox();
-}
-
-void GamepadPage::DeleteProfile( wxCommandEvent& event )
-{
- // TODO: check for dumb characters maybe
- if ( profile_cbox->GetValue().empty() )
- return;
-
- // don't need lock
- std::string fname( File::GetUserPath(D_CONFIG_IDX) );
- fname += PROFILES_PATH; fname += g_plugin->profile_name; fname += '/';
- fname += profile_cbox->GetValue().ToAscii(); fname += ".ini";
- if ( File::Exists( fname.c_str() ) )
- File::Delete( fname.c_str() );
-
- m_config_dialog->UpdateProfileComboBox();
-}
-
-void ConfigDialog::UpdateDeviceComboBox()
-{
- std::vector< GamepadPage* >::iterator i = m_padpages.begin(),
- e = m_padpages.end();
- ControllerInterface::DeviceQualifier dq;
- for ( ; i != e; ++i )
- {
- (*i)->device_cbox->Clear();
- std::vector<ControllerInterface::Device*>::const_iterator di = g_plugin->controller_interface.Devices().begin(),
- de = g_plugin->controller_interface.Devices().end();
- for ( ; di!=de; ++di )
- {
- dq.FromDevice( *di );
- (*i)->device_cbox->Append( wxString::FromAscii( dq.ToString().c_str() ) );
- }
- (*i)->device_cbox->SetValue( wxString::FromAscii( (*i)->controller->default_device.ToString().c_str() ) );
- }
-}
-
-void GamepadPage::RefreshDevices( wxCommandEvent& event )
-{
- g_plugin->controls_crit.Enter(); // enter
-
- // refresh devices
- // TODO: remove hackery of not deinting SDL
- g_plugin->controller_interface.DeInit(true);
- g_plugin->controller_interface.Init();
-
- // update all control references
- m_config_dialog->UpdateControlReferences();
-
- // update device cbox
- m_config_dialog->UpdateDeviceComboBox();
-
- g_plugin->controls_crit.Leave(); // leave
-}
-
-ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWindow* const parent, wxWindow* const eventsink )
-: wxStaticBoxSizer( wxVERTICAL, parent, wxString::FromAscii( group->name ) )
-{
-
- control_group = group;
- static_bitmap = NULL;
-
- wxFont m_SmallFont(7, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
- std::vector<ControllerEmu::ControlGroup::Control*>::iterator
- ci = group->controls.begin(),
- ce = group->controls.end();
- for ( ; ci != ce; ++ci)
- {
-
- wxStaticText* const label = new wxStaticText(parent, -1, wxString::FromAscii((*ci)->name)/*.append(wxT(" :"))*/ );
-
- ControlButton* const control_button = new ControlButton(parent, (*ci)->control_ref, 80);
- control_button->SetFont(m_SmallFont);
-
- controls.push_back(control_button);
- control_buttons.push_back(control_button);
-
- if ((*ci)->control_ref->is_input)
- {
- control_button->SetToolTip(wxT("Left-click to detect input.\nMiddle-click to clear.\nRight-click for more options."));
- _connect_macro_( control_button, GamepadPage::DetectControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink );
- }
- else
- {
- control_button->SetToolTip(wxT("Left/Right-click for more options.\nMiddle-click to clear."));
- _connect_macro_( control_button, GamepadPage::ConfigControl, wxEVT_COMMAND_BUTTON_CLICKED, eventsink );
- }
-
- _connect_macro_( control_button, GamepadPage::ClearControl, wxEVT_MIDDLE_DOWN, eventsink );
- _connect_macro_( control_button, GamepadPage::ConfigControl, wxEVT_RIGHT_UP, eventsink );
-
- wxBoxSizer* const control_sizer = new wxBoxSizer( wxHORIZONTAL );
- control_sizer->AddStretchSpacer( 1 );
- control_sizer->Add( label, 0, wxCENTER | wxRIGHT, 3 );
- control_sizer->Add( control_button, 0, 0, 0 );
-
- Add( control_sizer, 0, wxEXPAND|wxLEFT|wxRIGHT, 3 );
-
- }
-
- wxMemoryDC dc;
-
- switch ( group->type )
- {
- case GROUP_TYPE_STICK :
- case GROUP_TYPE_TILT :
- case GROUP_TYPE_CURSOR :
- case GROUP_TYPE_FORCE :
- {
- wxBitmap bitmap(64, 64);
- dc.SelectObject(bitmap);
- dc.Clear();
- static_bitmap = new wxStaticBitmap( parent, -1, bitmap, wxDefaultPosition, wxDefaultSize, wxBITMAP_TYPE_BMP );
-
- std::vector< ControllerEmu::ControlGroup::Setting* >::const_iterator
- i = group->settings.begin(),
- e = group->settings.end();
-
- wxBoxSizer* const szr = new wxBoxSizer( wxVERTICAL );
- for ( ; i!=e; ++i )
- {
- PadSettingChoice* cbox = new PadSettingChoice( parent, *i );
- _connect_macro_( cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_SPINCTRL_UPDATED, eventsink );
- options.push_back( cbox );
- szr->Add( new wxStaticText( parent, -1, wxString::FromAscii( (*i)->name ) ) );
- szr->Add( cbox, 0, wxLEFT, 0 );
- }
-
- wxBoxSizer* const h_szr = new wxBoxSizer( wxHORIZONTAL );
- h_szr->Add( szr, 1, 0, 5 );
- h_szr->Add( static_bitmap, 0, wxALL|wxCENTER, 3 );
-
- Add( h_szr, 0, wxEXPAND|wxLEFT|wxCENTER|wxTOP, 3 );
- }
- break;
- case GROUP_TYPE_BUTTONS :
- {
- wxBitmap bitmap(int(12*group->controls.size()+1), 12);
- dc.SelectObject(bitmap);
- dc.Clear();
- static_bitmap = new wxStaticBitmap( parent, -1, bitmap, wxDefaultPosition, wxDefaultSize, wxBITMAP_TYPE_BMP );
-
- PadSettingChoice* const threshold_cbox = new PadSettingChoice( parent, group->settings[0] );
- _connect_macro_( threshold_cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_SPINCTRL_UPDATED, eventsink );
-
- threshold_cbox->SetToolTip(wxT("Adjust the analog control pressure required to activate buttons."));
-
- options.push_back( threshold_cbox );
-
- wxBoxSizer* const szr = new wxBoxSizer( wxHORIZONTAL );
- szr->Add( new wxStaticText( parent, -1, wxString::FromAscii( group->settings[0]->name ) ), 0, wxCENTER|wxRIGHT, 3 );
- szr->Add( threshold_cbox, 0, wxRIGHT, 3 );
-
- Add( szr, 0, wxALL|wxCENTER, 3 );
- Add( static_bitmap, 0, wxALL|wxCENTER, 3 );
- }
- break;
- case GROUP_TYPE_MIXED_TRIGGERS :
- case GROUP_TYPE_TRIGGERS :
- {
- int height = (int)(6 * group->controls.size());
- int width = 64+12+1;
- if (GROUP_TYPE_TRIGGERS == group->type)
- {
- height *= 2;
- width = 64;
- }
- wxBitmap bitmap(width, height+1);
- dc.SelectObject(bitmap);
- dc.Clear();
- static_bitmap = new wxStaticBitmap( parent, -1, bitmap, wxDefaultPosition, wxDefaultSize, wxBITMAP_TYPE_BMP );
-
- std::vector<ControllerEmu::ControlGroup::Setting*>::const_iterator
- i = group->settings.begin(),
- e = group->settings.end();
- for ( ; i!=e; ++i )
- {
- PadSettingChoice* cbox = new PadSettingChoice( parent, *i );
- _connect_macro_( cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_SPINCTRL_UPDATED, eventsink );
- options.push_back( cbox );
- wxBoxSizer* const szr = new wxBoxSizer( wxHORIZONTAL );
- szr->Add( new wxStaticText( parent, -1, wxString::FromAscii( (*i)->name ) ), 0, wxCENTER|wxRIGHT, 3 );
- szr->Add( cbox, 0, wxRIGHT, 3 );
- Add( szr, 0, wxALL|wxCENTER, 3 );
- }
-
- Add( static_bitmap, 0, wxALL|wxCENTER, 3 );
- }
- break;
- case GROUP_TYPE_EXTENSION :
- {
- PadSettingExtension* const attachments = new PadSettingExtension( parent, (ControllerEmu::Extension*)group );
- wxButton* const configure = new ExtensionButton( parent, (ControllerEmu::Extension*)group );
-
- options.push_back( attachments );
-
- _connect_macro_( attachments, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHOICE_SELECTED, eventsink );
- _connect_macro_( configure, GamepadPage::ConfigExtension, wxEVT_COMMAND_BUTTON_CLICKED, eventsink );
-
- Add( attachments, 0, wxTOP|wxLEFT|wxRIGHT|wxEXPAND, 3 );
- Add( configure, 0, wxALL|wxEXPAND, 3 );
- }
- break;
- default :
- {
- //options
-
- std::vector<ControllerEmu::ControlGroup::Setting*>::const_iterator
- i = group->settings.begin(),
- e = group->settings.end();
- for ( ; i!=e; ++i )
- {
- PadSettingCheckBox* setting_cbox = new PadSettingCheckBox( parent, (*i)->value, (*i)->name );
- _connect_macro_( setting_cbox, GamepadPage::AdjustSetting, wxEVT_COMMAND_CHECKBOX_CLICKED, eventsink );
- options.push_back( setting_cbox );
-
- Add( setting_cbox, 0, wxALL|wxLEFT, 5 );
-
- }
- }
- break;
- }
-
- dc.SelectObject(wxNullBitmap);
-
- //AddStretchSpacer( 0 );
-}
-
-ControlGroupsSizer::ControlGroupsSizer( ControllerEmu* const controller, wxWindow* const parent, wxWindow* const eventsink, std::vector<ControlGroupBox*>* groups )
- : wxBoxSizer( wxHORIZONTAL )
-{
-
- wxBoxSizer* stacked_groups = NULL;
- for ( unsigned int i = 0; i < controller->groups.size(); ++i )
- {
- ControlGroupBox* control_group = new ControlGroupBox( controller->groups[i], parent, eventsink );
-
- if ( control_group->control_buttons.size() > 1 )
- {
- if ( stacked_groups )
- Add( stacked_groups, 0, /*wxEXPAND|*/wxBOTTOM|wxRIGHT, 5 );
-
- stacked_groups = new wxBoxSizer( wxVERTICAL );
- stacked_groups->Add( control_group, 0, wxEXPAND );
- }
- else
- stacked_groups->Add( control_group, 0, wxEXPAND );
-
- if ( groups )
- groups->push_back( control_group );
- }
-
- if ( stacked_groups )
- Add( stacked_groups, 0, /*wxEXPAND|*/wxBOTTOM|wxRIGHT, 5 );
-
-}
-
-GamepadPage::GamepadPage( wxWindow* parent, const unsigned int pad_num, ConfigDialog* const config_dialog )
- : wxNotebookPage( parent, -1 , wxDefaultPosition, wxDefaultSize )
- ,controller(g_plugin->controllers[pad_num])
- ,m_config_dialog(config_dialog)
-{
-
- wxBoxSizer* control_group_sizer = new ControlGroupsSizer( g_plugin->controllers[pad_num], this, this, &control_groups );
-
- wxStaticBoxSizer* profile_sbox = new wxStaticBoxSizer( wxHORIZONTAL, this, wxT("Profile") );
-
- // device chooser
-
- wxStaticBoxSizer* const device_sbox = new wxStaticBoxSizer( wxHORIZONTAL, this, wxT("Device") );
-
- device_cbox = new wxComboBox( this, -1, wxT(""), wxDefaultPosition, wxSize(128,-1), 0, 0, wxTE_PROCESS_ENTER );
-
- wxButton* refresh_button = new wxButton( this, -1, wxT("Refresh"), wxDefaultPosition, wxSize(60,-1) );
-
- _connect_macro_( device_cbox, GamepadPage::SetDevice, wxEVT_COMMAND_COMBOBOX_SELECTED, this );
- _connect_macro_( device_cbox, GamepadPage::SetDevice, wxEVT_COMMAND_TEXT_ENTER, this );
- _connect_macro_( refresh_button, GamepadPage::RefreshDevices, wxEVT_COMMAND_BUTTON_CLICKED, this );
-
- device_sbox->Add( device_cbox, 1, wxLEFT|wxRIGHT, 3 );
- device_sbox->Add( refresh_button, 0, wxRIGHT|wxBOTTOM, 3 );
-
- wxStaticBoxSizer* const clear_sbox = new wxStaticBoxSizer( wxHORIZONTAL, this, wxT("Clear") );
- wxButton* all_button = new wxButton( this, -1, wxT("All"), wxDefaultPosition, wxSize(48,-1) );
- clear_sbox->Add( all_button, 1, wxLEFT|wxRIGHT, 3 );
-
- _connect_macro_(all_button, GamepadPage::ClearAll, wxEVT_COMMAND_BUTTON_CLICKED, this);
-
- profile_cbox = new wxComboBox( this, -1, wxT(""), wxDefaultPosition, wxSize(128,-1) );
-
- wxButton* const pload_btn = new wxButton( this, -1, wxT("Load"), wxDefaultPosition, wxSize(48,-1) );
- wxButton* const psave_btn = new wxButton( this, -1, wxT("Save"), wxDefaultPosition, wxSize(48,-1) );
- wxButton* const pdelete_btn = new wxButton( this, -1, wxT("Delete"), wxDefaultPosition, wxSize(60,-1) );
-
- _connect_macro_(pload_btn, GamepadPage::LoadProfile, wxEVT_COMMAND_BUTTON_CLICKED, this);
- _connect_macro_(psave_btn, GamepadPage::SaveProfile, wxEVT_COMMAND_BUTTON_CLICKED, this);
- _connect_macro_(pdelete_btn, GamepadPage::DeleteProfile, wxEVT_COMMAND_BUTTON_CLICKED, this);
-
- profile_sbox->Add( profile_cbox, 1, wxLEFT, 3 );
- profile_sbox->Add( pload_btn, 0, wxLEFT, 3 );
- profile_sbox->Add( psave_btn, 0, 0, 3 );
- profile_sbox->Add( pdelete_btn, 0, wxRIGHT|wxBOTTOM, 3 );
-
- wxBoxSizer* const dio = new wxBoxSizer( wxHORIZONTAL );
- dio->Add( device_sbox, 1, wxEXPAND|wxRIGHT, 5 );
- dio->Add( clear_sbox, 0, wxEXPAND|wxRIGHT, 5 );
- dio->Add( profile_sbox, 1, wxEXPAND|wxRIGHT, 5 );
-
- wxBoxSizer* const mapping = new wxBoxSizer( wxVERTICAL );
-
- mapping->Add( dio, 1, wxEXPAND|wxLEFT|wxTOP|wxBOTTOM, 5 );
- mapping->Add( control_group_sizer, 0, wxLEFT|wxEXPAND, 5 );
-
- UpdateGUI();
-
- SetSizerAndFit( mapping ); // needed
- Layout();
-};
-
-ConfigDialog::~ConfigDialog()
-{
- m_update_timer->Stop();
-}
-
-ConfigDialog::ConfigDialog( wxWindow* const parent, Plugin& plugin, const std::string& name, const bool _is_game_running )
- : wxDialog( parent, wxID_ANY, wxString::FromAscii(name.c_str()), wxPoint(128,-1), wxDefaultSize )
- , is_game_running(_is_game_running)
- , m_plugin(plugin)
-{
- g_plugin = &plugin;
-
- m_pad_notebook = new wxNotebook( this, -1, wxDefaultPosition, wxDefaultSize, wxNB_DEFAULT );
- for ( unsigned int i = 0; i < plugin.controllers.size(); ++i )
- {
- GamepadPage* gp = new GamepadPage( m_pad_notebook, i, this );
- m_padpages.push_back( gp );
- m_pad_notebook->AddPage( gp, wxString::FromAscii( g_plugin->gui_name ) + wxT(' ') + wxChar('1'+i) );
- }
-
- UpdateDeviceComboBox();
- UpdateProfileComboBox();
-
- wxButton* const close_button = new wxButton( this, -1, wxT("Save"));
- _connect_macro_(close_button, ConfigDialog::ClickSave, wxEVT_COMMAND_BUTTON_CLICKED, this);
- _connect_macro_(close_button, ConfigDialog::ClickSave, wxEVT_COMMAND_BUTTON_CLICKED, this);
-
- wxBoxSizer* btns = new wxBoxSizer( wxHORIZONTAL );
- //btns->Add( new wxStaticText( this, -1, wxString::FromAscii(ver.c_str())), 0, wxLEFT|wxTOP, 5 );
- btns->AddStretchSpacer();
- btns->Add( close_button, 0, 0, 0 );
-
- wxBoxSizer* const szr = new wxBoxSizer( wxVERTICAL );
- szr->Add( m_pad_notebook, 0, wxEXPAND|wxTOP|wxLEFT|wxRIGHT, 5 );
- szr->Add( btns, 0, wxEXPAND|wxALL, 5 );
-
- SetSizerAndFit( szr ); // needed
-
- // not needed here it seems, but it cant hurt
- //Layout();
-
- Center();
-
- // live preview update timer
- m_update_timer = new wxTimer( this, -1 );
- Connect( wxID_ANY, wxEVT_TIMER, wxTimerEventHandler( ConfigDialog::UpdateBitmaps ), (wxObject*)0, this );
- m_update_timer->Start( PREVIEW_UPDATE_TIME, wxTIMER_CONTINUOUS);
-
-
-}