summaryrefslogtreecommitdiff
path: root/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
diff options
context:
space:
mode:
authorhrydgard <hrydgard@gmail.com>2010-06-12 17:39:33 +0000
committerhrydgard <hrydgard@gmail.com>2010-06-12 17:39:33 +0000
commit1cd25e2406ea370cacfb82ec6dc164153052ca9d (patch)
tree29c06c64c49841b89a83f614c77fb59bda4f6008 /Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
parent3e3aa2364e4ed6c3fe3be9331b7d0827adf9042f (diff)
(cleanup) InputPluginCommon is dead. Long live InputCommon and InputUICommon.
I hope I didn't break the mac+linux builds - if i did, fixing it should be a simple matter of adjusting the sconscripts. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5661 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp')
-rw-r--r--Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp375
1 files changed, 0 insertions, 375 deletions
diff --git a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
deleted file mode 100644
index d696a55c96..0000000000
--- a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp
+++ /dev/null
@@ -1,375 +0,0 @@
-// Copyright (C) 2010 Dolphin Project.
-
-// This program is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, version 2.0.
-
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License 2.0 for more details.
-
-// A copy of the GPL 2.0 should have been included with the program.
-// If not, see http://www.gnu.org/licenses/
-
-// Official SVN repository and contact information can be found at
-// http://code.google.com/p/dolphin-emu/
-
-#include "ControllerEmu.h"
-
-#if defined(HAVE_X11) && HAVE_X11
-#include <X11/Xlib.h>
-#endif
-
-ControllerEmu::~ControllerEmu()
-{
- // control groups
- std::vector<ControlGroup*>::const_iterator
- i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- delete *i;
-}
-
-ControllerEmu::ControlGroup::~ControlGroup()
-{
- // controls
- std::vector<Control*>::const_iterator
- ci = controls.begin(),
- ce = controls.end();
- for ( ; ci!=ce; ++ci )
- delete *ci;
-
- // settings
- std::vector<Setting*>::const_iterator
- si = settings.begin(),
- se = settings.end();
- for ( ; si!=se; ++si )
- delete *si;
-}
-
-ControllerEmu::Extension::~Extension()
-{
- // attachments
- std::vector<ControllerEmu*>::const_iterator
- ai = attachments.begin(),
- ae = attachments.end();
- for ( ; ai!=ae; ++ai )
- delete *ai;
-}
-ControllerEmu::ControlGroup::Control::~Control()
-{
- delete control_ref;
-}
-
-void ControllerEmu::UpdateReferences( ControllerInterface& devi )
-{
- std::vector<ControlGroup*>::const_iterator
- i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- {
- std::vector<ControlGroup::Control*>::const_iterator
- ci = (*i)->controls.begin(),
- ce = (*i)->controls.end();
- for ( ; ci!=ce; ++ci )
- devi.UpdateReference( (*ci)->control_ref );
-
- // extension
- if ( GROUP_TYPE_EXTENSION == (*i)->type )
- {
- std::vector<ControllerEmu*>::const_iterator
- ai = ((Extension*)*i)->attachments.begin(),
- ae = ((Extension*)*i)->attachments.end();
- for ( ; ai!=ae; ++ai )
- (*ai)->UpdateReferences( devi );
- }
- }
-}
-
-void ControllerEmu::UpdateDefaultDevice()
-{
- std::vector<ControlGroup*>::const_iterator
- i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- {
- std::vector<ControlGroup::Control*>::const_iterator
- ci = (*i)->controls.begin(),
- ce = (*i)->controls.end();
- for ( ; ci!=ce; ++ci )
- (*ci)->control_ref->device_qualifier = default_device;
-
- // extension
- if ( GROUP_TYPE_EXTENSION == (*i)->type )
- {
- std::vector<ControllerEmu*>::const_iterator
- ai = ((Extension*)*i)->attachments.begin(),
- ae = ((Extension*)*i)->attachments.end();
- for ( ; ai!=ae; ++ai )
- {
- (*ai)->default_device = default_device;
- (*ai)->UpdateDefaultDevice();
- }
- }
- }
-}
-
-void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base )
-{
- std::string group( base + name ); group += "/";
-
- // settings
- std::vector<ControlGroup::Setting*>::const_iterator
- si = settings.begin(),
- se = settings.end();
- for ( ; si!=se; ++si )
- {
- sec->Get((group+(*si)->name).c_str(), &(*si)->value, (*si)->default_value*100);
- (*si)->value /= 100;
- }
-
- // controls
- std::vector<ControlGroup::Control*>::const_iterator
- ci = controls.begin(),
- ce = controls.end();
- for ( ; ci!=ce; ++ci )
- {
- // control and dev qualifier
- sec->Get((group + (*ci)->name).c_str(), &(*ci)->control_ref->control_qualifier.name, "");
- std::string dev;
- sec->Get((group+(*ci)->name+"/Device").c_str(), &dev, defdev.c_str());
- (*ci)->control_ref->device_qualifier.FromString(dev);
-
- // range
- sec->Get( (group+(*ci)->name+"/Range").c_str(), &(*ci)->control_ref->range, 100.0f);
- (*ci)->control_ref->range /= 100;
-
- // input mode
- if ( (*ci)->control_ref->is_input )
- sec->Get( (group+(*ci)->name+"/Mode").c_str(), &((ControllerInterface::InputReference*)((*ci)->control_ref))->mode, 0 );
- }
-
- // extensions
- if ( GROUP_TYPE_EXTENSION == type )
- {
- Extension* const ex = ((Extension*)this);
-
- ex->switch_extension = 0;
- unsigned int n = 0;
- std::string extname;
- sec->Get((base + name).c_str(), &extname, "");
-
- std::vector<ControllerEmu*>::const_iterator
- ai = ((Extension*)this)->attachments.begin(),
- ae = ((Extension*)this)->attachments.end();
- for ( ; ai!=ae; ++ai,++n )
- {
- (*ai)->default_device.FromString( defdev );
- (*ai)->LoadConfig( sec, base + (*ai)->GetName() + "/" );
-
- if ( (*ai)->GetName() == extname )
- ex->switch_extension = n;
- }
- }
-}
-
-void ControllerEmu::LoadConfig( IniFile::Section *sec, const std::string& base )
-{
- std::string defdev = default_device.ToString();
- if (base.empty())
- {
- sec->Get((base + "Device").c_str(), &defdev, "");
- default_device.FromString(defdev);
- }
- std::vector<ControlGroup*>::const_iterator i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- (*i)->LoadConfig(sec, defdev, base);
-}
-
-void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section *sec, const std::string& defdev, const std::string& base )
-{
- std::string group( base + name ); group += "/";
-
- // settings
- std::vector<ControlGroup::Setting*>::const_iterator
- si = settings.begin(),
- se = settings.end();
- for ( ; si!=se; ++si )
- sec->Set( (group+(*si)->name).c_str(), (*si)->value*100.0f, (*si)->default_value*100.0f);
-
- // controls
- std::vector<ControlGroup::Control*>::const_iterator
- ci = controls.begin(),
- ce = controls.end();
- for ( ; ci!=ce; ++ci )
- {
- // control and dev qualifier
- sec->Set( (group+(*ci)->name).c_str(), (*ci)->control_ref->control_qualifier.name, "");
- sec->Set( (group+(*ci)->name+"/Device").c_str(), (*ci)->control_ref->device_qualifier.ToString(), defdev);
-
- // range
- sec->Set( (group+(*ci)->name+"/Range").c_str(), (*ci)->control_ref->range*100.0f, 100.0f);
-
- // input mode
- if ( (*ci)->control_ref->is_input )
- {
- const int mode = ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode;
- if (mode)
- sec->Set((group+(*ci)->name+"/Mode").c_str(), mode);
- else
- sec->Delete((group+(*ci)->name+"/Mode").c_str());
- }
- }
-
- // extensions
- if ( GROUP_TYPE_EXTENSION == type )
- {
- Extension* const ext = ((Extension*)this);
- sec->Set((base + name).c_str(), ext->attachments[ext->switch_extension]->GetName(), "None");
-
- std::vector<ControllerEmu*>::const_iterator
- ai = ((Extension*)this)->attachments.begin(),
- ae = ((Extension*)this)->attachments.end();
- for ( ; ai!=ae; ++ai )
- (*ai)->SaveConfig( sec, base + (*ai)->GetName() + "/" );
- }
-}
-
-void ControllerEmu::SaveConfig( IniFile::Section *sec, const std::string& base )
-{
- const std::string defdev = default_device.ToString();
- if ( base.empty() )
- sec->Set( (/*std::string(" ") +*/ base + "Device").c_str(), defdev, "");
-
- std::vector<ControlGroup*>::const_iterator i = groups.begin(),
- e = groups.end();
- for ( ; i!=e; ++i )
- (*i)->SaveConfig( sec, defdev, base );
-}
-
-ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_STICK )
-{
- for ( unsigned int i = 0; i < 4; ++i )
- controls.push_back( new Input( named_directions[i] ) );
-
- controls.push_back( new Input( "Modifier" ) );
-
- settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) );
- settings.push_back( new Setting("Square Stick", 0 ) );
-
-}
-
-ControllerEmu::Buttons::Buttons( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_BUTTONS )
-{
- settings.push_back( new Setting("Threshold", 0.5f ) );
-}
-
-ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_MIXED_TRIGGERS )
-{
- settings.push_back( new Setting("Threshold", 0.9f ) );
-}
-
-ControllerEmu::Triggers::Triggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TRIGGERS )
-{
- settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) );
-}
-
-ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE )
-{
- controls.push_back( new Input( "Up" ) );
- controls.push_back( new Input( "Down" ) );
- controls.push_back( new Input( "Left" ) );
- controls.push_back( new Input( "Right" ) );
- controls.push_back( new Input( "Forward" ) );
- controls.push_back( new Input( "Backward" ) );
- controls.push_back( new Input( "Modifier" ) );
-
- settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) );
-}
-
-ControllerEmu::Tilt::Tilt( const char* const _name )
- : ControlGroup( _name, GROUP_TYPE_TILT )
-{
- memset(m_tilt, 0, sizeof(m_tilt));
-
- //for ( unsigned int i = 0; i < 4; ++i )
- //controls.push_back( new Input( named_directions[i] ) );
- controls.push_back( new Input( "Forward" ) );
- controls.push_back( new Input( "Backward" ) );
- controls.push_back( new Input( "Left" ) );
- controls.push_back( new Input( "Right" ) );
-
- controls.push_back( new Input( "Modifier" ) );
-
- settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) );
- settings.push_back( new Setting("Circle Stick", 0 ) );
-}
-
-ControllerEmu::Cursor::Cursor( const char* const _name, const SWiimoteInitialize* const _wiimote_initialize )
- : ControlGroup( _name, GROUP_TYPE_CURSOR )
- , wiimote_initialize(_wiimote_initialize)
- , m_z(0)
-{
- for ( unsigned int i = 0; i < 4; ++i )
- controls.push_back( new Input( named_directions[i] ) );
- controls.push_back( new Input( "Forward" ) );
- controls.push_back( new Input( "Backward" ) );
- controls.push_back( new Input( "Hide" ) );
-
- settings.push_back( new Setting("Center", 0.5f ) );
- settings.push_back( new Setting("Width", 0.5f ) );
- settings.push_back( new Setting("Height", 0.5f ) );
-
-}
-
-void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize)
-{
-#if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11))
- unsigned int win_width = 2, win_height = 2;
-#endif
-
-#ifdef _WIN32
- // Get the cursor position for the entire screen
- POINT point = { 1, 1 };
- GetCursorPos(&point);
- // Get the cursor position relative to the upper left corner of the rendering window
- ScreenToClient(wiimote_initialize->hWnd, &point);
-
- // Get the size of the rendering window. (In my case Rect.top and Rect.left was zero.)
- RECT Rect;
- GetClientRect(wiimote_initialize->hWnd, &Rect);
- // Width and height is the size of the rendering window
- win_width = Rect.right - Rect.left;
- win_height = Rect.bottom - Rect.top;
-
-#elif defined(HAVE_X11) && HAVE_X11
- int root_x, root_y;
- struct
- {
- int x, y;
- } point = { 1, 1 };
-
- Display* const wm_display = (Display*)wiimote_initialize->hWnd;
- Window glwin = *(Window *)wiimote_initialize->pXWindow;
-
- XWindowAttributes win_attribs;
- XGetWindowAttributes (wm_display, glwin, &win_attribs);
- win_width = win_attribs.width;
- win_height = win_attribs.height;
- Window root_dummy, child_win;
- unsigned int mask;
- XQueryPointer(wm_display, glwin, &root_dummy, &child_win, &root_x, &root_y, &point.x, &point.y, &mask);
-#endif
-
-#if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11))
- // Return the mouse position as a range from -1 to 1
- x = (float)point.x / (float)win_width * 2 - 1;
- y = (float)point.y / (float)win_height * 2 - 1;
-#else
- x = 0;
- y = 0;
-#endif
-
-}