diff options
| author | hrydgard <hrydgard@gmail.com> | 2010-06-12 17:39:33 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2010-06-12 17:39:33 +0000 |
| commit | 1cd25e2406ea370cacfb82ec6dc164153052ca9d (patch) | |
| tree | 29c06c64c49841b89a83f614c77fb59bda4f6008 /Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp | |
| parent | 3e3aa2364e4ed6c3fe3be9331b7d0827adf9042f (diff) | |
(cleanup) InputPluginCommon is dead. Long live InputCommon and InputUICommon.
I hope I didn't break the mac+linux builds - if i did, fixing it should be a simple matter of adjusting the sconscripts.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5661 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp')
| -rw-r--r-- | Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp | 375 |
1 files changed, 0 insertions, 375 deletions
diff --git a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp b/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp deleted file mode 100644 index d696a55c96..0000000000 --- a/Source/Plugins/InputPluginCommon/Src/ControllerEmu.cpp +++ /dev/null @@ -1,375 +0,0 @@ -// Copyright (C) 2010 Dolphin Project. - -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation, version 2.0. - -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License 2.0 for more details. - -// A copy of the GPL 2.0 should have been included with the program. -// If not, see http://www.gnu.org/licenses/ - -// Official SVN repository and contact information can be found at -// http://code.google.com/p/dolphin-emu/ - -#include "ControllerEmu.h" - -#if defined(HAVE_X11) && HAVE_X11 -#include <X11/Xlib.h> -#endif - -ControllerEmu::~ControllerEmu() -{ - // control groups - std::vector<ControlGroup*>::const_iterator - i = groups.begin(), - e = groups.end(); - for ( ; i!=e; ++i ) - delete *i; -} - -ControllerEmu::ControlGroup::~ControlGroup() -{ - // controls - std::vector<Control*>::const_iterator - ci = controls.begin(), - ce = controls.end(); - for ( ; ci!=ce; ++ci ) - delete *ci; - - // settings - std::vector<Setting*>::const_iterator - si = settings.begin(), - se = settings.end(); - for ( ; si!=se; ++si ) - delete *si; -} - -ControllerEmu::Extension::~Extension() -{ - // attachments - std::vector<ControllerEmu*>::const_iterator - ai = attachments.begin(), - ae = attachments.end(); - for ( ; ai!=ae; ++ai ) - delete *ai; -} -ControllerEmu::ControlGroup::Control::~Control() -{ - delete control_ref; -} - -void ControllerEmu::UpdateReferences( ControllerInterface& devi ) -{ - std::vector<ControlGroup*>::const_iterator - i = groups.begin(), - e = groups.end(); - for ( ; i!=e; ++i ) - { - std::vector<ControlGroup::Control*>::const_iterator - ci = (*i)->controls.begin(), - ce = (*i)->controls.end(); - for ( ; ci!=ce; ++ci ) - devi.UpdateReference( (*ci)->control_ref ); - - // extension - if ( GROUP_TYPE_EXTENSION == (*i)->type ) - { - std::vector<ControllerEmu*>::const_iterator - ai = ((Extension*)*i)->attachments.begin(), - ae = ((Extension*)*i)->attachments.end(); - for ( ; ai!=ae; ++ai ) - (*ai)->UpdateReferences( devi ); - } - } -} - -void ControllerEmu::UpdateDefaultDevice() -{ - std::vector<ControlGroup*>::const_iterator - i = groups.begin(), - e = groups.end(); - for ( ; i!=e; ++i ) - { - std::vector<ControlGroup::Control*>::const_iterator - ci = (*i)->controls.begin(), - ce = (*i)->controls.end(); - for ( ; ci!=ce; ++ci ) - (*ci)->control_ref->device_qualifier = default_device; - - // extension - if ( GROUP_TYPE_EXTENSION == (*i)->type ) - { - std::vector<ControllerEmu*>::const_iterator - ai = ((Extension*)*i)->attachments.begin(), - ae = ((Extension*)*i)->attachments.end(); - for ( ; ai!=ae; ++ai ) - { - (*ai)->default_device = default_device; - (*ai)->UpdateDefaultDevice(); - } - } - } -} - -void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base ) -{ - std::string group( base + name ); group += "/"; - - // settings - std::vector<ControlGroup::Setting*>::const_iterator - si = settings.begin(), - se = settings.end(); - for ( ; si!=se; ++si ) - { - sec->Get((group+(*si)->name).c_str(), &(*si)->value, (*si)->default_value*100); - (*si)->value /= 100; - } - - // controls - std::vector<ControlGroup::Control*>::const_iterator - ci = controls.begin(), - ce = controls.end(); - for ( ; ci!=ce; ++ci ) - { - // control and dev qualifier - sec->Get((group + (*ci)->name).c_str(), &(*ci)->control_ref->control_qualifier.name, ""); - std::string dev; - sec->Get((group+(*ci)->name+"/Device").c_str(), &dev, defdev.c_str()); - (*ci)->control_ref->device_qualifier.FromString(dev); - - // range - sec->Get( (group+(*ci)->name+"/Range").c_str(), &(*ci)->control_ref->range, 100.0f); - (*ci)->control_ref->range /= 100; - - // input mode - if ( (*ci)->control_ref->is_input ) - sec->Get( (group+(*ci)->name+"/Mode").c_str(), &((ControllerInterface::InputReference*)((*ci)->control_ref))->mode, 0 ); - } - - // extensions - if ( GROUP_TYPE_EXTENSION == type ) - { - Extension* const ex = ((Extension*)this); - - ex->switch_extension = 0; - unsigned int n = 0; - std::string extname; - sec->Get((base + name).c_str(), &extname, ""); - - std::vector<ControllerEmu*>::const_iterator - ai = ((Extension*)this)->attachments.begin(), - ae = ((Extension*)this)->attachments.end(); - for ( ; ai!=ae; ++ai,++n ) - { - (*ai)->default_device.FromString( defdev ); - (*ai)->LoadConfig( sec, base + (*ai)->GetName() + "/" ); - - if ( (*ai)->GetName() == extname ) - ex->switch_extension = n; - } - } -} - -void ControllerEmu::LoadConfig( IniFile::Section *sec, const std::string& base ) -{ - std::string defdev = default_device.ToString(); - if (base.empty()) - { - sec->Get((base + "Device").c_str(), &defdev, ""); - default_device.FromString(defdev); - } - std::vector<ControlGroup*>::const_iterator i = groups.begin(), - e = groups.end(); - for ( ; i!=e; ++i ) - (*i)->LoadConfig(sec, defdev, base); -} - -void ControllerEmu::ControlGroup::SaveConfig( IniFile::Section *sec, const std::string& defdev, const std::string& base ) -{ - std::string group( base + name ); group += "/"; - - // settings - std::vector<ControlGroup::Setting*>::const_iterator - si = settings.begin(), - se = settings.end(); - for ( ; si!=se; ++si ) - sec->Set( (group+(*si)->name).c_str(), (*si)->value*100.0f, (*si)->default_value*100.0f); - - // controls - std::vector<ControlGroup::Control*>::const_iterator - ci = controls.begin(), - ce = controls.end(); - for ( ; ci!=ce; ++ci ) - { - // control and dev qualifier - sec->Set( (group+(*ci)->name).c_str(), (*ci)->control_ref->control_qualifier.name, ""); - sec->Set( (group+(*ci)->name+"/Device").c_str(), (*ci)->control_ref->device_qualifier.ToString(), defdev); - - // range - sec->Set( (group+(*ci)->name+"/Range").c_str(), (*ci)->control_ref->range*100.0f, 100.0f); - - // input mode - if ( (*ci)->control_ref->is_input ) - { - const int mode = ((ControllerInterface::InputReference*)((*ci)->control_ref))->mode; - if (mode) - sec->Set((group+(*ci)->name+"/Mode").c_str(), mode); - else - sec->Delete((group+(*ci)->name+"/Mode").c_str()); - } - } - - // extensions - if ( GROUP_TYPE_EXTENSION == type ) - { - Extension* const ext = ((Extension*)this); - sec->Set((base + name).c_str(), ext->attachments[ext->switch_extension]->GetName(), "None"); - - std::vector<ControllerEmu*>::const_iterator - ai = ((Extension*)this)->attachments.begin(), - ae = ((Extension*)this)->attachments.end(); - for ( ; ai!=ae; ++ai ) - (*ai)->SaveConfig( sec, base + (*ai)->GetName() + "/" ); - } -} - -void ControllerEmu::SaveConfig( IniFile::Section *sec, const std::string& base ) -{ - const std::string defdev = default_device.ToString(); - if ( base.empty() ) - sec->Set( (/*std::string(" ") +*/ base + "Device").c_str(), defdev, ""); - - std::vector<ControlGroup*>::const_iterator i = groups.begin(), - e = groups.end(); - for ( ; i!=e; ++i ) - (*i)->SaveConfig( sec, defdev, base ); -} - -ControllerEmu::AnalogStick::AnalogStick( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_STICK ) -{ - for ( unsigned int i = 0; i < 4; ++i ) - controls.push_back( new Input( named_directions[i] ) ); - - controls.push_back( new Input( "Modifier" ) ); - - settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) ); - settings.push_back( new Setting("Square Stick", 0 ) ); - -} - -ControllerEmu::Buttons::Buttons( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_BUTTONS ) -{ - settings.push_back( new Setting("Threshold", 0.5f ) ); -} - -ControllerEmu::MixedTriggers::MixedTriggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_MIXED_TRIGGERS ) -{ - settings.push_back( new Setting("Threshold", 0.9f ) ); -} - -ControllerEmu::Triggers::Triggers( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_TRIGGERS ) -{ - settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) ); -} - -ControllerEmu::Force::Force( const char* const _name ) : ControlGroup( _name, GROUP_TYPE_FORCE ) -{ - controls.push_back( new Input( "Up" ) ); - controls.push_back( new Input( "Down" ) ); - controls.push_back( new Input( "Left" ) ); - controls.push_back( new Input( "Right" ) ); - controls.push_back( new Input( "Forward" ) ); - controls.push_back( new Input( "Backward" ) ); - controls.push_back( new Input( "Modifier" ) ); - - settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) ); -} - -ControllerEmu::Tilt::Tilt( const char* const _name ) - : ControlGroup( _name, GROUP_TYPE_TILT ) -{ - memset(m_tilt, 0, sizeof(m_tilt)); - - //for ( unsigned int i = 0; i < 4; ++i ) - //controls.push_back( new Input( named_directions[i] ) ); - controls.push_back( new Input( "Forward" ) ); - controls.push_back( new Input( "Backward" ) ); - controls.push_back( new Input( "Left" ) ); - controls.push_back( new Input( "Right" ) ); - - controls.push_back( new Input( "Modifier" ) ); - - settings.push_back( new Setting("Dead Zone", 0, 0, 50 ) ); - settings.push_back( new Setting("Circle Stick", 0 ) ); -} - -ControllerEmu::Cursor::Cursor( const char* const _name, const SWiimoteInitialize* const _wiimote_initialize ) - : ControlGroup( _name, GROUP_TYPE_CURSOR ) - , wiimote_initialize(_wiimote_initialize) - , m_z(0) -{ - for ( unsigned int i = 0; i < 4; ++i ) - controls.push_back( new Input( named_directions[i] ) ); - controls.push_back( new Input( "Forward" ) ); - controls.push_back( new Input( "Backward" ) ); - controls.push_back( new Input( "Hide" ) ); - - settings.push_back( new Setting("Center", 0.5f ) ); - settings.push_back( new Setting("Width", 0.5f ) ); - settings.push_back( new Setting("Height", 0.5f ) ); - -} - -void GetMousePos(float& x, float& y, const SWiimoteInitialize* const wiimote_initialize) -{ -#if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11)) - unsigned int win_width = 2, win_height = 2; -#endif - -#ifdef _WIN32 - // Get the cursor position for the entire screen - POINT point = { 1, 1 }; - GetCursorPos(&point); - // Get the cursor position relative to the upper left corner of the rendering window - ScreenToClient(wiimote_initialize->hWnd, &point); - - // Get the size of the rendering window. (In my case Rect.top and Rect.left was zero.) - RECT Rect; - GetClientRect(wiimote_initialize->hWnd, &Rect); - // Width and height is the size of the rendering window - win_width = Rect.right - Rect.left; - win_height = Rect.bottom - Rect.top; - -#elif defined(HAVE_X11) && HAVE_X11 - int root_x, root_y; - struct - { - int x, y; - } point = { 1, 1 }; - - Display* const wm_display = (Display*)wiimote_initialize->hWnd; - Window glwin = *(Window *)wiimote_initialize->pXWindow; - - XWindowAttributes win_attribs; - XGetWindowAttributes (wm_display, glwin, &win_attribs); - win_width = win_attribs.width; - win_height = win_attribs.height; - Window root_dummy, child_win; - unsigned int mask; - XQueryPointer(wm_display, glwin, &root_dummy, &child_win, &root_x, &root_y, &point.x, &point.y, &mask); -#endif - -#if ( defined(_WIN32) || (defined(HAVE_X11) && HAVE_X11)) - // Return the mouse position as a range from -1 to 1 - x = (float)point.x / (float)win_width * 2 - 1; - y = (float)point.y / (float)win_height * 2 - 1; -#else - x = 0; - y = 0; -#endif - -} |
