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authordaco65 <daco65@gmail.com>2009-08-15 14:34:52 +0000
committerdaco65 <daco65@gmail.com>2009-08-15 14:34:52 +0000
commit3311434d41021884dac616f5428aa528c9ec7979 (patch)
tree903978e04cedb6b9decc33f9632a49f89c110119 /Source/Plugins/Plugin_DSP_LLE/Src/DSPDebugInterface.cpp
parentd29088773b629dd433d550bba525959ff9218f11 (diff)
NETPLAY : display game name correctly in gui , added netplay to logmanager (netplay is horribly in seeing what its doing). hoping to get netplay to work again cause its borked
LLE: warning fix (would linux hate {} ? ) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3987 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_DSP_LLE/Src/DSPDebugInterface.cpp')
-rw-r--r--Source/Plugins/Plugin_DSP_LLE/Src/DSPDebugInterface.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Plugins/Plugin_DSP_LLE/Src/DSPDebugInterface.cpp b/Source/Plugins/Plugin_DSP_LLE/Src/DSPDebugInterface.cpp
index 1c969b606e..acc14d8923 100644
--- a/Source/Plugins/Plugin_DSP_LLE/Src/DSPDebugInterface.cpp
+++ b/Source/Plugins/Plugin_DSP_LLE/Src/DSPDebugInterface.cpp
@@ -87,7 +87,7 @@ void DSPDebugInterface::setBreakpoint(unsigned int address)
int real_addr = DSPSymbols::Line2Addr(address);
if (real_addr >= 0) {
if (dsp_breakpoints.Add(real_addr))
- ;
+ {}
}
}
@@ -96,7 +96,7 @@ void DSPDebugInterface::clearBreakpoint(unsigned int address)
int real_addr = DSPSymbols::Line2Addr(address);
if (real_addr >= 0) {
if (dsp_breakpoints.Remove(real_addr))
- ;
+ {}
}
}