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authorTony Wasserka <NeoBrainX@gmail.com>2013-09-22 18:07:21 +0200
committerTony Wasserka <NeoBrainX@gmail.com>2013-10-06 13:30:56 +0200
commit61ed40749f01eb21c9053bb736a1cc8cc8f05e76 (patch)
treebe3da4368f6ba6f746c3bcc33be3069bcbade00a /Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp
parent0e2e71e48345c2010d8a83cde9d6669c3c28a572 (diff)
Shader generators: Remove any references to D3D9 and cleanup the affected code.
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp b/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp
index 1dd98edd2e..56b61e05cd 100644
--- a/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp
+++ b/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp
@@ -453,11 +453,11 @@ void PixelShaderCache::Shutdown()
bool PixelShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 components)
{
PixelShaderUid uid;
- GetPixelShaderUid(uid, dstAlphaMode, API_D3D11, components);
+ GetPixelShaderUid(uid, dstAlphaMode, API_D3D, components);
if (g_ActiveConfig.bEnableShaderDebugging)
{
PixelShaderCode code;
- GeneratePixelShaderCode(code, dstAlphaMode, API_D3D11, components);
+ GeneratePixelShaderCode(code, dstAlphaMode, API_D3D, components);
pixel_uid_checker.AddToIndexAndCheck(code, uid, "Pixel", "p");
}
@@ -487,7 +487,7 @@ bool PixelShaderCache::SetShader(DSTALPHA_MODE dstAlphaMode, u32 components)
// Need to compile a new shader
PixelShaderCode code;
- GeneratePixelShaderCode(code, dstAlphaMode, API_D3D11, components);
+ GeneratePixelShaderCode(code, dstAlphaMode, API_D3D, components);
D3DBlob* pbytecode;
if (!D3D::CompilePixelShader(code.GetBuffer(), (unsigned int)strlen(code.GetBuffer()), &pbytecode))