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authorRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2011-01-05 17:16:52 +0000
committerRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2011-01-05 17:16:52 +0000
commitd435fd8957a204479c7f045aa34e722de626b7d4 (patch)
tree359b89221331b9797724b334114f3bb1de0f6f17 /Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp
parent44251404245cf17d1edf4315138ac7b4950218cd (diff)
corrected depth copy shader in dx9/dx11 to improve accuracy when doing efb to texture for depth formats
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6751 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp b/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp
index 152be54834..f0779997e5 100644
--- a/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp
+++ b/Source/Plugins/Plugin_VideoDX11/Src/PixelShaderCache.cpp
@@ -123,8 +123,8 @@ const char depth_matrix_program[] = {
" in float4 pos : SV_Position,\n"
" in float2 uv0 : TEXCOORD0){\n"
"float4 texcol = Tex0.Sample(samp0,uv0);\n"
- "float4 EncodedDepth = frac((texcol.r * (16777215.0f/16777216.0f)) * float4(1.0f,255.0f,255.0f*255.0f,255.0f*255.0f*255.0f));\n"
- "texcol = float4((EncodedDepth.rgb * (16777216.0f/16777215.0f)),1.0f);\n"
+ "float4 EncodedDepth = frac((texcol.r * (16777215.0f/16777216.0f)) * float4(1.0f,256.0f,256.0f*256.0f,256.0f*256.0f*16.0f));\n"
+ "texcol = round(EncodedDepth * (16777216.0f/16777215.0f) * 255.0f) / 255.0f;\n"
"ocol0 = float4(dot(texcol,cColMatrix[0]),dot(texcol,cColMatrix[1]),dot(texcol,cColMatrix[2]),dot(texcol,cColMatrix[3])) + cColMatrix[4];\n"
"}\n"
};
@@ -143,8 +143,8 @@ const char depth_matrix_program_msaa[] = {
"for(int i = 0; i < samples; ++i)\n"
" texcol += Tex0.Load(int2(uv0.x*(width), uv0.y*(height)), i);\n"
"texcol /= samples;\n"
- "float4 EncodedDepth = frac((texcol.r * (16777215.0f/16777216.0f)) * float4(1.0f,255.0f,255.0f*255.0f,255.0f*255.0f*255.0f));\n"
- "texcol = float4((EncodedDepth.rgb * (16777216.0f/16777215.0f)),1.0f);\n"
+ "float4 EncodedDepth = frac((texcol.r * (16777215.0f/16777216.0f)) * float4(1.0f,256.0f,256.0f*256.0f,256.0f*256.0f*16.0f));\n"
+ "texcol = round(EncodedDepth * (16777216.0f/16777215.0f) * 255.0f) / 255.0f;\n"
"ocol0 = float4(dot(texcol,cColMatrix[0]),dot(texcol,cColMatrix[1]),dot(texcol,cColMatrix[2]),dot(texcol,cColMatrix[3])) + cColMatrix[4];\n"
"}\n"
};