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authorNolan Check <Nolan.Check@gmail.com>2011-05-12 02:14:45 +0000
committerNolan Check <Nolan.Check@gmail.com>2011-05-12 02:14:45 +0000
commit80247835020092c598fcee519f77e7d581b4d146 (patch)
treec147fd97251c19f401fddda32900974a3fdbf407 /Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
parent8cb2443c2fe22196c26d6e15608273dbc9e6551f (diff)
Don't resize render target to handle out-of-bounds viewports. Instead, adjust the projection matrix.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7538 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp b/Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
index f8c6db0d36..542cb2bf0e 100644
--- a/Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
+++ b/Source/Plugins/Plugin_VideoDX11/Src/TextureCache.cpp
@@ -130,7 +130,7 @@ void TextureCache::TCacheEntry::FromRenderTarget(u32 dstAddr, unsigned int dstFo
// Create texture copy
D3D::drawShadedTexQuad(
(srcFormat == PIXELFMT_Z24) ? FramebufferManager::GetEFBDepthTexture()->GetSRV() : FramebufferManager::GetEFBColorTexture()->GetSRV(),
- &sourcerect, Renderer::GetFullTargetWidth(), Renderer::GetFullTargetHeight(),
+ &sourcerect, Renderer::GetTargetWidth(), Renderer::GetTargetHeight(),
(srcFormat == PIXELFMT_Z24) ? PixelShaderCache::GetDepthMatrixProgram(true) : PixelShaderCache::GetColorMatrixProgram(true),
VertexShaderCache::GetSimpleVertexShader(), VertexShaderCache::GetSimpleInputLayout());