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authorhrydgard <hrydgard@gmail.com>2008-12-25 15:56:36 +0000
committerhrydgard <hrydgard@gmail.com>2008-12-25 15:56:36 +0000
commitdcc48d6c417192dec95aa0d0562d6cc2f3cfa18a (patch)
treef64ccb07691d1df7c508403421655d882086b49d /Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp
parent3fd665502e7956ebd97391c0f4cc907d70358968 (diff)
just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp b/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp
index 78fa115044..b78a020db8 100644
--- a/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp
+++ b/Source/Plugins/Plugin_VideoDX9/Src/OpcodeDecoding.cpp
@@ -33,7 +33,8 @@
#include "TransformEngine.h"
#include "OpcodeDecoding.h"
#include "TextureCache.h"
-#include "ShaderManager.h"
+#include "VertexShaderManager.h"
+#include "PixelShaderManager.h"
#include "BPStructs.h"
#include "XFStructs.h"