diff options
| author | hrydgard <hrydgard@gmail.com> | 2008-12-25 15:56:36 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2008-12-25 15:56:36 +0000 |
| commit | dcc48d6c417192dec95aa0d0562d6cc2f3cfa18a (patch) | |
| tree | f64ccb07691d1df7c508403421655d882086b49d /Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp | |
| parent | 3fd665502e7956ebd97391c0f4cc907d70358968 (diff) | |
just a bunch of random code cleanup i did on the train bored, plus a d3d implementation of NativeVertexFormat which isn't actually used yet.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1658 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp | 26 |
1 files changed, 22 insertions, 4 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp b/Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp index 3243092dab..dc87424c1e 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp @@ -48,7 +48,25 @@ DECLARE_IMPORT(glColorPointer); DECLARE_IMPORT(glTexCoordPointer); #endif -NativeVertexFormat::NativeVertexFormat() +class GLVertexFormat : public NativeVertexFormat +{ + u8 *m_compiledCode; + PortableVertexDeclaration vtx_decl; + +public: + GLVertexFormat(); + ~GLVertexFormat(); + virtual void Initialize(const PortableVertexDeclaration &_vtx_decl); + virtual void SetupVertexPointers() const; +}; + + +NativeVertexFormat *NativeVertexFormat::Create() +{ + return new GLVertexFormat(); +} + +GLVertexFormat::GLVertexFormat() { #ifdef USE_JIT m_compiledCode = (u8 *)AllocateExecutableMemory(COMPILED_CODE_SIZE, false); @@ -58,7 +76,7 @@ NativeVertexFormat::NativeVertexFormat() #endif } -NativeVertexFormat::~NativeVertexFormat() +GLVertexFormat::~GLVertexFormat() { #ifdef USE_JIT FreeMemoryPages(m_compiledCode, COMPILED_CODE_SIZE); @@ -72,7 +90,7 @@ inline GLuint VarToGL(VarType t) return lookup[t]; } -void NativeVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl) +void GLVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl) { using namespace Gen; @@ -148,7 +166,7 @@ void NativeVertexFormat::Initialize(const PortableVertexDeclaration &_vtx_decl) this->vtx_decl = _vtx_decl; } -void NativeVertexFormat::SetupVertexPointers() const { +void GLVertexFormat::SetupVertexPointers() const { // Cast a pointer to compiled code to a pointer to a function taking no parameters, through a (void *) cast first to // get around type checking errors, and call it. #ifdef USE_JIT |
