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path: root/Source/Plugins/Plugin_VideoOGL/Src/NativeVertexFormat.cpp
AgeCommit message (Expand)Author
2013-10-07Put Plugins/ in Core/, rename to VideoBackendsJasper St. Pierre
2013-04-24Revert "Revert "Fix performance issues on certain legacy graphics hardware th...degasus
2013-04-17New license header introduced to all Video based projects.Lioncash
2013-04-15Update the license file text (change SVN to Git) in all projects except Core ...lioncash
2013-03-06Merge branch 'master' into GLSL-masterdegasus
2013-02-26ARM Support without GLSLRyan Houdek
2013-02-26Revert "Fix performance issues on certain legacy graphics hardware that isn't...degasus
2013-02-25Fix performance issues on certain legacy graphics hardware that isn't capable...Jordan Woyak
2013-02-23Make the posmtx vertex attribute an int instead of converting to and from a f...Jordan Woyak
2013-01-14use attrib pointers in nativeVertexFormatdegasus
2013-01-14Merge branch 'Graphic_Update' into GLSL-masterdegasus
2013-01-07Revert 30dd9c2 e9d00bf db5f4c8 and bff0faeRyan Houdek
2012-12-27Merge branch 'master' into GLSL-masterdegasus
2012-12-15only use one buffer, orphaning should do the restdegasus
2012-12-15use VAO in VertexManagerdegasus
2012-12-13move glBindBuffer and glBindVertexArray out of VertexManagerdegasus
2012-12-13using of vao, warning: ARB_vertex_array_object is neededdegasus
2012-12-13reset glEnableClientState befor every drawdegasus
2012-10-27Bit of cleanup and fixing of one issue that was noticeable in SMS with Mario'...Ryan Houdek
2012-10-26Implement the new buffer approach in opengl. sadly in my machine it gives my ...rodolfoosvaldobogado
2012-10-09Instead of querying the vertex attribute location. Let's bind it to where CG ...Ryan Houdek
2012-10-09Add in GLSL setting again.Ryan Houdek
2012-06-11Remove "Disable Textures".NeoBrainX
2011-04-30Fix "Disable Lighting" in D3D9 and D3D11.NeoBrainX
2011-03-16Fix the video software backend. (closes issue 4269)sl1nk3.s
2011-02-13VideoOGL: reinitialize some more global variables,pierre
2011-02-05Rework XF register loading a bit and change how registers are arranged in mem...donkopunchstania
2011-01-27Clean out the long since bit-rotted video profiling code.Soren Jorvang
2011-01-24DX11 code maintenance, part 5:NeoBrainX
2010-11-26Minor change to ease video plugin merging. Made static NativeVertexFormat::Cr...Jordan Woyak
2010-10-03Merged identical VertexManager code from DX9/DX11/OGL plugins into VideoCommo...Jordan Woyak
2010-09-30Added EFB Scale option to the OpenGL plug-in.skidau
2010-08-28sometimes to advance you have to make a step back.Rodolfo Osvaldo Bogado
2010-01-12Fix missing shading in NSMBWii etc in the D3D plugin. Now, I'm not entirely s...hrydgard
2009-09-13Lots of code and warning cleanup. OGL/D3D: Moved to a shared config class in ...hrydgard
2009-07-28Now ALL copyright dates are fixed to the legally correct year: The year in wh...XTra.KrazzY
2009-07-03Assorted cleanup, perf counter logging, and minor fixes that have been accumu...hrydgard
2009-04-03OpenGL Plugin: small fixomegadox
2009-04-03OpenGL Plugin: code cleanup trying to follow code style wiki and updated copy...omegadox
2009-02-28THIS BREAKS THE D3D PLUGIN FOR THE NEAR TERM. Resurrect an old patch that mov...hrydgard
2009-01-31temporarily disable vtx fmt jit in 64-bit mode until i can figure out why it ...hrydgard
2009-01-30build fix for those non-WIP OGL people out thereXTra.KrazzY
2009-01-29More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemen...XTra.KrazzY
2008-12-26More renaming.hrydgard
2008-12-26moar cleanuphrydgard
2008-12-25just a bunch of random code cleanup i did on the train bored, plus a d3d impl...hrydgard
2008-12-19Turn the X86 emitter into a class, so the code pointer is no longer a global,...hrydgard
2008-12-10forgot 2 filesnakeee
2008-12-10define mess and some other small fixesnakeee
2008-12-08set svn:eol-style=native for Plugins/**.cppbushing