summaryrefslogtreecommitdiff
path: root/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
diff options
context:
space:
mode:
authordegasus <wickmarkus@web.de>2012-12-19 23:42:22 +0100
committerdegasus <wickmarkus@web.de>2012-12-19 23:42:22 +0100
commit85ac76e8e2ea428e2a4523cc3700b3c712105bef (patch)
tree4c4300270fb14f653288a6173b43e855308d4d2f /Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
parent57426ee726319ce543701281d5d55c0f443badcf (diff)
fix gcc compilation
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp')
-rw-r--r--Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp28
1 files changed, 14 insertions, 14 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
index 202f7dc58e..e682da83c2 100644
--- a/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
+++ b/Source/Plugins/Plugin_VideoOGL/Src/PixelShaderCache.cpp
@@ -114,21 +114,21 @@ void PixelShaderCache::Init()
"%s\n"
"%suniform sampler2DRect samp0;\n"
"%s\n"
- "%svec4 "I_COLORS"[7];\n"
+ "%svec4 " I_COLORS"[7];\n"
"%s\n"
"void main(){\n"
"vec4 Temp0, Temp1;\n"
"vec4 K0 = vec4(0.5, 0.5, 0.5, 0.5);\n"
"Temp0 = texture2DRect(samp0, gl_TexCoord[0].xy);\n"
- "Temp0 = Temp0 * "I_COLORS"[%d];\n"
+ "Temp0 = Temp0 * " I_COLORS"[%d];\n"
"Temp0 = Temp0 + K0;\n"
"Temp0 = floor(Temp0);\n"
- "Temp0 = Temp0 * "I_COLORS"[%d];\n"
- "Temp1.x = dot(Temp0, "I_COLORS"[%d]);\n"
- "Temp1.y = dot(Temp0, "I_COLORS"[%d]);\n"
- "Temp1.z = dot(Temp0, "I_COLORS"[%d]);\n"
- "Temp1.w = dot(Temp0, "I_COLORS"[%d]);\n"
- "gl_FragData[0] = Temp1 + "I_COLORS"[%d];\n"
+ "Temp0 = Temp0 * " I_COLORS"[%d];\n"
+ "Temp1.x = dot(Temp0, " I_COLORS"[%d]);\n"
+ "Temp1.y = dot(Temp0, " I_COLORS"[%d]);\n"
+ "Temp1.z = dot(Temp0, " I_COLORS"[%d]);\n"
+ "Temp1.w = dot(Temp0, " I_COLORS"[%d]);\n"
+ "gl_FragData[0] = Temp1 + " I_COLORS"[%d];\n"
"}\n",
(g_ActiveConfig.backend_info.bSupportsGLSLUBO || g_ActiveConfig.backend_info.bSupportsGLSLBinding) ? "330 compatibility" : "120",
g_ActiveConfig.backend_info.bSupportsGLSLBinding ? "#extension GL_ARB_shading_language_420pack : enable" : "",
@@ -150,7 +150,7 @@ void PixelShaderCache::Init()
"%s\n"
"%suniform sampler2DRect samp0;\n"
"%s\n"
- "%svec4 "I_COLORS"[5];\n"
+ "%svec4 " I_COLORS"[5];\n"
"%s\n"
"void main(){\n"
"vec4 R0, R1, R2;\n"
@@ -170,11 +170,11 @@ void PixelShaderCache::Init()
"R0.w = (R0 * K1.x).w;\n"
"R0.w = floor(R0).w;\n"
"R0.w = (R0 * K1.y).w;\n"
- "R1.x = dot(R0, "I_COLORS"[%d]);\n"
- "R1.y = dot(R0, "I_COLORS"[%d]);\n"
- "R1.z = dot(R0, "I_COLORS"[%d]);\n"
- "R1.w = dot(R0, "I_COLORS"[%d]);\n"
- "gl_FragData[0] = R1 * "I_COLORS"[%d];\n"
+ "R1.x = dot(R0, " I_COLORS"[%d]);\n"
+ "R1.y = dot(R0, " I_COLORS"[%d]);\n"
+ "R1.z = dot(R0, " I_COLORS"[%d]);\n"
+ "R1.w = dot(R0, " I_COLORS"[%d]);\n"
+ "gl_FragData[0] = R1 * " I_COLORS"[%d];\n"
"}\n",
(g_ActiveConfig.backend_info.bSupportsGLSLUBO || g_ActiveConfig.backend_info.bSupportsGLSLBinding) ? "330 compatibility" : "120",
g_ActiveConfig.backend_info.bSupportsGLSLBinding ? "#extension GL_ARB_shading_language_420pack : enable" : "",