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authorrodolfoosvaldobogado <rodolfoosvaldobogado@gmail.com>2012-11-12 19:37:08 -0300
committerrodolfoosvaldobogado <rodolfoosvaldobogado@gmail.com>2012-11-12 19:37:08 -0300
commit0809ba79ae12dd55bb5c2d7608fa24ca041c753a (patch)
treec53bebb0d0e16a27ea6042f093d6565a82da1c84 /Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp
parent3936c06ee82a45f964d4fef77eb774e6e521114a (diff)
fix for point rendering in dx9 backend, that will teach me to read the full documentation. if someone founs a games that use points a lot i will try to implement a faster path for point rendering.
now the map in twin snakes is functional in all the backends.
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