diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-06-12 03:29:18 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2013-06-12 03:29:18 -0500 |
| commit | 3ddd24872b7280a9ce9557c69c6ee49f23ed7a03 (patch) | |
| tree | f4424a513eaacadf3c3305ae206d2a5a0dc09047 /Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | |
| parent | e4a3919a2bfb0e5db5e9de64790f809d3de97244 (diff) | |
| parent | fa4ad82878d6ac416e1d1d5bd421ddc4399a6700 (diff) | |
Merge branch 'GLES3'
Conflicts:
Source/Android/.idea/workspace.xml
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index 2df1f47760..90cf401687 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -3,6 +3,7 @@ // Refer to the license.txt file included. #include "ProgramShaderCache.h" +#include "DriverDetails.h" #include "MathUtil.h" #include "StreamBuffer.h" #include "Debugger.h" @@ -532,15 +533,15 @@ void ProgramShaderCache::CreateHeader ( void ) "%s\n" "%s\n" "#define COLOROUT(name) %s\n" - + , v==GLSLES3 ? "300 es" : v==GLSL_120 ? "120" : v==GLSL_130 ? "130" : "140" , v==GLSLES3 ? "precision highp float;" : "" , v==GLSLES3 ? "" : v<=GLSL_130 ? "#extension GL_ARB_texture_rectangle : enable" : "#define texture2DRect texture" , g_ActiveConfig.backend_info.bSupportsGLSLUBO && v<GLSL_140 ? "#extension GL_ARB_uniform_buffer_object : enable" : "" , v==GLSL_120 ? "attribute" : "in" , v==GLSL_120 ? "attribute" : "out" - , v==GLSL_120 ? "varying" : "centroid in" - , v==GLSL_120 ? "varying" : "centroid out" + , DriverDetails::HasBug(DriverDetails::BUG_BROKENCENTROID) ? "in" : v==GLSL_120 ? "varying" : "centroid in" + , DriverDetails::HasBug(DriverDetails::BUG_BROKENCENTROID) ? "out" : v==GLSL_120 ? "varying" : "centroid out" , v==GLSL_120 ? "#define texture texture2D" : "" , v==GLSL_120 ? "#define round(x) floor((x)+0.5f)" : "" , v==GLSL_120 ? "#define out " : "" |
