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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-08 03:20:31 -0600 |
|---|---|---|
| committer | Sonicadvance1 <sonicadvance1@RH-Live.(none)> | 2012-10-09 23:37:52 -0500 |
| commit | b24990ca2873aa0666e0252f940f6dd80ac84ef7 (patch) | |
| tree | 68b1d2ce6b461a57f46d24a6b1024a543ebf779e /Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | |
| parent | cf68cc0c611f261ad0168bda8b354331f07a77ff (diff) | |
Bit of cleanup. Clean up my massive hack in the ShaderManagerFiles. Almost feature parity with Nvidia CG now I think. Just need to do Alpha test with Dual source blending now.
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp')
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