diff options
| author | degasus <wickmarkus@web.de> | 2013-02-13 16:30:15 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2013-02-13 16:30:15 +0100 |
| commit | b3675d15dc29b30b3b847dad7143cfa4bb281ac3 (patch) | |
| tree | c5c1ee29d831b804404624f5a0eca747be7ea600 /Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | |
| parent | 398b37f371f5a9666ed70ac364650ad7b9412053 (diff) | |
enable shader cache again
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | 56 |
1 files changed, 40 insertions, 16 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index d8de0c9149..2108080bdd 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -34,9 +34,6 @@ u32 ProgramShaderCache::s_ubo_buffer_size; bool ProgramShaderCache::s_ubo_dirty; LinearDiskCache<SHADERUID, u8> g_program_disk_cache; -GLenum ProgramFormat; - -GLuint ProgramShaderCache::PCacheEntry::prog_format = 0; static StreamBuffer *s_buffer; @@ -216,6 +213,7 @@ SHADER* ProgramShaderCache::SetShader ( DSTALPHA_MODE dstAlphaMode, u32 componen // Make an entry in the table PCacheEntry& newentry = pshaders[uid]; last_entry = &newentry; + newentry.in_cache = 0; const char *vcode = GenerateVertexShaderCode(components, API_OPENGL); const char *pcode = GeneratePixelShaderCode(dstAlphaMode, API_OPENGL, components); @@ -413,14 +411,23 @@ void ProgramShaderCache::Init(void) // Read our shader cache, only if supported if (g_ActiveConfig.backend_info.bSupportsGLSLCache) { - PCacheEntry::prog_format = PCacheEntry::SetProgramFormat(); - - char cache_filename[MAX_PATH]; - sprintf(cache_filename, "%sogl-%s-shaders.cache", File::GetUserPath(D_SHADERCACHE_IDX).c_str(), - SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str()); - - ProgramShaderCacheInserter inserter; - g_program_disk_cache.OpenAndRead(cache_filename, inserter); + GLint Supported; + glGetIntegerv(GL_NUM_PROGRAM_BINARY_FORMATS, &Supported); + if(!Supported) + { + ERROR_LOG(VIDEO, "GL_ARB_get_program_binary is supported, but no binary format is known. So disable shader cache."); + g_ActiveConfig.backend_info.bSupportsGLSLCache = false; + } + else + { + char cache_filename[MAX_PATH]; + sprintf(cache_filename, "%sogl-%s-shaders.cache", File::GetUserPath(D_SHADERCACHE_IDX).c_str(), + SConfig::GetInstance().m_LocalCoreStartupParameter.m_strUniqueID.c_str()); + + ProgramShaderCacheInserter inserter; + g_program_disk_cache.OpenAndRead(cache_filename, inserter); + } + SETSTAT(stats.numPixelShadersAlive, pshaders.size()); } CurrentProgram = 0; @@ -429,13 +436,25 @@ void ProgramShaderCache::Init(void) void ProgramShaderCache::Shutdown(void) { + // store all shaders in cache on disk if (g_ActiveConfig.backend_info.bSupportsGLSLCache) { PCache::iterator iter = pshaders.begin(); for (; iter != pshaders.end(); ++iter) { - g_program_disk_cache.Append(iter->first, iter->second.GetProgram(), iter->second.Size()); - iter->second.FreeProgram(); + if(iter->second.in_cache) continue; + + GLint binary_size; + glGetProgramiv(iter->second.shader.glprogid, GL_PROGRAM_BINARY_LENGTH, &binary_size); + if(!binary_size) continue; + + u8 *data = new u8[binary_size+sizeof(GLenum)]; + u8 *binary = data + sizeof(GLenum); + GLenum *prog_format = (GLenum*)data; + glGetProgramBinary(iter->second.shader.glprogid, binary_size, NULL, prog_format, binary); + + g_program_disk_cache.Append(iter->first, data, binary_size+sizeof(GLenum)); + delete [] data; } g_program_disk_cache.Sync(); @@ -460,11 +479,14 @@ void ProgramShaderCache::Shutdown(void) void ProgramShaderCache::ProgramShaderCacheInserter::Read ( const SHADERUID& key, const u8* value, u32 value_size ) { - // The two shaders might not even exist anymore - // But it is fine, no need to worry about that + const u8 *binary = value+sizeof(GLenum); + GLenum *prog_format = (GLenum*)value; + GLint binary_size = value_size-sizeof(GLenum); + PCacheEntry entry; + entry.in_cache = 1; entry.shader.glprogid = glCreateProgram(); - glProgramBinary(entry.shader.glprogid, entry.prog_format, value, value_size); + glProgramBinary(entry.shader.glprogid, *prog_format, binary, binary_size); GLint success; glGetProgramiv(entry.shader.glprogid, GL_LINK_STATUS, &success); @@ -474,6 +496,8 @@ void ProgramShaderCache::ProgramShaderCacheInserter::Read ( const SHADERUID& key pshaders[key] = entry; entry.shader.SetProgramVariables(); } + else + glDeleteProgram(entry.shader.glprogid); } |
