diff options
| author | degasus <wickmarkus@web.de> | 2012-12-28 17:06:08 +0100 |
|---|---|---|
| committer | degasus <wickmarkus@web.de> | 2012-12-28 17:06:08 +0100 |
| commit | d9f3fc4495e0d836d3c6b87ce9e0390db516bd2b (patch) | |
| tree | bbc53494412f2835ec4402177ba7e15cb3c1f0da /Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | |
| parent | 48ede4dd308d6c747bab119e2db5a313e76dfde1 (diff) | |
fix ubo for intel cards (also amd?)
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index 8f3378dca8..3c22a107fe 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -67,10 +67,10 @@ void ProgramShaderCache::SetProgramVariables(PCacheEntry &entry) // Driver Bug? Nvidia GTX 570, 290.xx Driver, Linux x64 if (g_ActiveConfig.backend_info.bSupportsGLSLUBO) { - glUniformBlockBinding(entry.prog_id, 0, 1); + glUniformBlockBinding(entry.prog_id, glGetUniformBlockIndex(entry.prog_id, "PSBlock"), 1); // Some things have no vertex shader if (entry.vsid != 0) - glUniformBlockBinding(entry.prog_id, 1, 2); + glUniformBlockBinding(entry.prog_id, glGetUniformBlockIndex(entry.prog_id, "VSBlock"), 2); } // We cache our uniform locations for now |
