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authorrodolfoosvaldobogado <rodolfoosvaldobogado@gmail.com>2012-10-26 23:18:09 -0300
committerrodolfoosvaldobogado <rodolfoosvaldobogado@gmail.com>2012-10-26 23:18:09 -0300
commitee72852491dfa2c6246d9e2808b782444e2ce4ca (patch)
treeb3e09f6aa07fcbab30c449952b3cf159772976c1 /Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp
parenteaa1ea71c1b5abda68ab46d1039b06b56a0bd074 (diff)
implement some code to reduce the amounts of calls to setup vertex format, in d3d9 it gives no noticeable speedup, in opengl it still does not work right.
thanks to neobrain for the idea
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