diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-16 23:18:24 -0600 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2011-12-16 23:18:24 -0600 |
| commit | fe6fb553896ff47cfdebeae9db29d212b6938082 (patch) | |
| tree | db9413a5247aa933032f59aab37ceeb71bb12ce7 /Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | |
| parent | 800e1c9e098adb030180bda9e12420a352ad8750 (diff) | |
Add a GUI option to use GLSL shaders. Also fix a small typo.
Diffstat (limited to 'Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp')
| -rw-r--r-- | Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp index 5d00ce2529..98efbb000b 100644 --- a/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp +++ b/Source/Plugins/Plugin_VideoOGL/Src/ProgramShaderCache.cpp @@ -101,7 +101,7 @@ namespace OGL // points statically set in the shader source // We should only need these two functions when we don't support binding but do support UBO // Driver Bug? Nvidia GTX 570, 290.xx Driver, Linux x64 - if (!g_ActiveConfig.backend_info.bSupportsGLSLUBO) + if (g_ActiveConfig.backend_info.bSupportsGLSLUBO) { glUniformBlockBinding( entry.program.glprogid, 0, 1 ); glUniformBlockBinding( entry.program.glprogid, 1, 2 ); |
