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| author | Daniel Eck <Danny.C.eck@gmail.com> | 2016-12-10 09:01:03 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-12-10 09:01:03 -0700 |
| commit | 6ca5533d7c72aef41acbc7777db1250c6408ba26 (patch) | |
| tree | dd7b74d9915a6d1c7fba6089aa892f2c146c9858 /Source/UnitTests/Common/BitUtilsTest.cpp | |
| parent | 015a2aff4f3aeedbf11b445f9a064578abf531a7 (diff) | |
GameINI: NAR Legend of Zelda: Majora's Mask VC
Set EFBtoTextures=False, fixes issue #9942 from Ocarina of Time, makes Link preview visible in Equipment screen, with EFB to Textures Only enabled the preview stays black, rather than showing Link's current equipment.
Diffstat (limited to 'Source/UnitTests/Common/BitUtilsTest.cpp')
0 files changed, 0 insertions, 0 deletions
