summaryrefslogtreecommitdiff
path: root/Source
diff options
context:
space:
mode:
authorOatmealDome <julian@oatmealdome.me>2022-07-09 19:01:58 -0400
committerOatmealDome <julian@oatmealdome.me>2022-07-09 19:01:58 -0400
commit1c6a0073d2e22397d1fdd4bcc09ef1afa6977dcc (patch)
tree6431d85bfd94c0bba25426e78a4310996c280beb /Source
parent5a7759e359cb47ef21dc3a86eb19ecaf8e1ff734 (diff)
ShaderCompiler: Use compute shader header in compute shaders
Diffstat (limited to 'Source')
-rw-r--r--Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp b/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp
index fde89ca394..56d20caf43 100644
--- a/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp
+++ b/Source/Core/VideoBackends/Vulkan/ShaderCompiler.cpp
@@ -133,7 +133,7 @@ std::optional<SPIRVCodeVector> CompileFragmentShader(std::string_view source_cod
std::optional<SPIRVCodeVector> CompileComputeShader(std::string_view source_code)
{
- return SPIRV::CompileComputeShader(GetShaderCode(source_code, SHADER_HEADER), APIType::Vulkan,
- GetLanguageVersion());
+ return SPIRV::CompileComputeShader(GetShaderCode(source_code, COMPUTE_SHADER_HEADER),
+ APIType::Vulkan, GetLanguageVersion());
}
} // namespace Vulkan::ShaderCompiler