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-rw-r--r--Source/Core/Common/FileUtil.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/Source/Core/Common/FileUtil.cpp b/Source/Core/Common/FileUtil.cpp
index a5d5072929..53f242ecf0 100644
--- a/Source/Core/Common/FileUtil.cpp
+++ b/Source/Core/Common/FileUtil.cpp
@@ -800,12 +800,6 @@ static void RebuildUserDirectories(unsigned int dir_index)
s_user_paths[F_GCSRAM_IDX] = s_user_paths[D_GCUSER_IDX] + GC_SRAM;
s_user_paths[F_WIISDCARD_IDX] = s_user_paths[D_WIIROOT_IDX] + DIR_SEP WII_SDCARD;
- s_user_paths[D_MEMORYWATCHER_IDX] = s_user_paths[D_USER_IDX] + MEMORYWATCHER_DIR DIR_SEP;
- s_user_paths[F_MEMORYWATCHERLOCATIONS_IDX] =
- s_user_paths[D_MEMORYWATCHER_IDX] + MEMORYWATCHER_LOCATIONS;
- s_user_paths[F_MEMORYWATCHERSOCKET_IDX] =
- s_user_paths[D_MEMORYWATCHER_IDX] + MEMORYWATCHER_SOCKET;
-
// The shader cache has moved to the cache directory, so remove the old one.
// TODO: remove that someday.
File::DeleteDirRecursively(s_user_paths[D_USER_IDX] + SHADERCACHE_LEGACY_DIR DIR_SEP);