diff options
Diffstat (limited to 'Source/Core/DolphinWX/Src/NetEvent.cpp')
| -rw-r--r-- | Source/Core/DolphinWX/Src/NetEvent.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/DolphinWX/Src/NetEvent.cpp b/Source/Core/DolphinWX/Src/NetEvent.cpp index 330544d3a8..246879c0a8 100644 --- a/Source/Core/DolphinWX/Src/NetEvent.cpp +++ b/Source/Core/DolphinWX/Src/NetEvent.cpp @@ -151,7 +151,7 @@ void ClientSide::OnClientData(unsigned char data) delete[] buffer;
}
-void ServerSide::OnServerData(char sock, unsigned char data)
+void ServerSide::OnServerData(int sock, unsigned char data)
{
size_t recv_size;
char *buffer = NULL;
@@ -193,7 +193,7 @@ void ServerSide::OnServerData(char sock, unsigned char data) sent = 0x30;
// Send to all
- for (char i=0; i < m_numplayers ; i++)
+ for (int i=0; i < m_numplayers ; i++)
{
if (i == sock)
continue;
@@ -222,11 +222,11 @@ void ServerSide::OnServerData(char sock, unsigned char data) wxT("WARNING : Player %s does Not have this Game !\n"), m_client[sock].nick.c_str());
four_bytes = (int)error_str.size();
- for (char i=0; i < 2; i++)
+ for (int i=0; i < 2; i++)
Event->AppendText(error_str);
// Send to all
- for (char i=0; i < m_numplayers ; i++)
+ for (int i=0; i < m_numplayers ; i++)
{
if (i == sock)
continue;
@@ -253,7 +253,7 @@ void ServerSide::OnServerData(char sock, unsigned char data) four_bytes = (int)buffer_str.size();
// Send to all
- for (char i=0; i < m_numplayers ; i++)
+ for (int i=0; i < m_numplayers ; i++)
{
m_client[i].socket.Send((const char*)&data, 1);
|
